Available to hire
Hello! I’m Arpan Majethiya, a Senior Unity Developer with 9+ years of hands-on experience shipping mobile games and interactive AR/VR applications. I specialize in designing core gameplay systems, UI architectures, monetization strategies, LiveOps, and production analytics, delivering engaging experiences at scale.
I’ve collaborated with distributed teams across EU-aligned time zones, leading feature lifecycles from concept to publishing. I’m passionate about building robust gameplay, optimizing performance, and mentoring teammates to adopt engineering best practices.
Skills
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Language
English
Advanced
Work Experience
Lead Game Developer at FunStop Games
May 1, 2023 - December 1, 2025Led development across multiple mobile game genres (idle-arcade, mid-core, puzzle) and owned Shree Ram Mandir Game's tutorial, monetization (Ads & IAP), LiveOps, and publishing for a live base of 10M+ users, driving revenue growth. Collaborated with Product and Economy teams to refine economy, improving IAP performance by 30–40% and increasing rewarded ad engagement. Built analytics pipelines (AppsFlyer/Adjust), retention KPIs, and secure purchase validation. Worked with backend, UA, and monetization teams to integrate server-authoritative systems and enhance LiveOps delivery. Optimized runtime performance on Android and iOS and contributed to engineering best practices.
Senior Game Developer at Capermint Technologies Pvt. Ltd.
October 1, 2022 - April 1, 2023Led XR feature development for an enterprise client (Jio) delivering iOS-compatible VR support using the Jio Mixed Reality SDK; coordinated team execution, owned technical communication, task planning, and delivery. Contributed to multiplayer Unity projects by developing new features and maintaining live games using socket.io for real-time gameplay.
Senior Game Developer at Dirtcube Interactive LLP
August 1, 2021 - April 1, 2023Led hyper-casual development and contributed to three major titles within an esports-focused open-world metaverse platform (GameStarz). Co-created the first version of an SDK enabling external developers to build games for the company's platform. Mentored junior developers and handled complex Unity architecture decisions.
Game Developer at GalacticThumb
April 1, 2020 - July 1, 2021Delivered hyper-casual mobile game prototypes, integrating publisher-specific SDKs and optimizing builds to meet KPI and engagement targets.
Unity Developer at Credencys Solutions Inc
May 1, 2019 - March 1, 2020Contributed to Unity-based enterprise gaming and AR/VR solutions. Provided dedicated client support for white-label applications.
Software Engineer — Unity / AR / VR at Param Labs
August 1, 2017 - April 1, 2019Researched and developed AR/VR solutions across ARKit, ARCore, Daydream, Oculus Rift, and HoloLens ecosystems. Built interactive XR applications including VR games, enterprise visualizations, and training simulations.
Game Programmer at UNIBiM Services Pvt. Ltd.
November 1, 2015 - July 1, 2017Built client projects across mobile and desktop — casual, puzzle, infinite-runner, and hidden-object games. Contributed to architectural visualization apps with performance optimization and 3D interactions.
Software Engineer at Silver Touch / ISRO SAC
January 1, 2015 - May 1, 2015Contributed to software development initiatives with focus on robust engineering practices during early career.
Software Engineer at Globaltech / ISRO SAC
October 1, 2013 - December 1, 2014Worked on software engineering tasks across projects, gaining broader exposure to system design and integration.
Android Developer at RefreshIT Solutions
March 1, 2013 - September 1, 2013Developed Android applications, focusing on performance optimization and stable delivery.
Education
Bachelor of Engineering (BE) in Information Technology at L.J. Institute of Engineering and Technology
January 1, 2009 - January 1, 2013Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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