3D artist who does CG all life. Able to make CG videos and illustrations from zero to final result
Also developed alone my own 3d software using C++ (Teya Conceptor, formerly known as Polybrush)
my artworks were published in artbooks and magazines:
3D Artist, 3D Graphics, 3D World, CG World, Digital Art Masters v6, Animation Reporter,
Advanced Photoshop, Arqute, Expose 11, CG Elite, Steampunk Graphics
work experience includes making game trailers and keyarts. some of them are in portfolio on my artstation page:
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Many years ago I wanted to make a short cinematic showing life on other planet. But I decided to make my own 3d software, you possibly know as Teya Conceptor.
So now I made this video using it, most modeling done in Teya Conceptor. Another models and part of brushes I made in Blender, animated in it, then assembled everything in Unreal Engine and finalized in DaVinci Resolve (using sfx sounds from OpenGameArt)
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