Hi, my name is Arthur. I’m a junior game developer mainly working with Unity and C#.
I’ve worked on several personal projects, where I focused on gameplay systems, code structure, and experimenting with mechanics such as physics interactions, progression systems, and small game loops.
I’m especially interested in game systems and strategy-oriented design, and I enjoy rebuilding and improving systems to make them cleaner and easier to maintain.
I’m still early in my career, but I learn quickly, I like solving technical problems, and I’m comfortable collaborating with others and receiving feedback.
I’m motivated to join an ambitious indie project, contribute seriously to development, and grow as a developer. I’m open to a hybrid setup and willing to travel if needed.
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