Hi there! I’m Arving Regalfaro, a passionate and creative 3D artist with over five years in the gaming industry. I specialize in building high-quality character and hard-surface assets, texturing with Substance Painter and Photoshop, and delivering clean, real-time-ready assets for Unity and other engines. I love collaborating with art direction to push visual aesthetics while keeping production efficient and scalable.
As a team lead, I enjoy mentoring teammates, refining workflows, and driving modular asset systems that speed up production without compromising fidelity. I’m always exploring new techniques and tools to elevate the look and feel of characters, props, and environments.
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