Available to hire
I am a detail-oriented 3D Artist who produces high-quality renderings for a wide range of projects, including mixed-use developments, hospitality spaces, retail environments, schools, and residential work. Using tools such as 3Ds Max, Vray, Corona, and Adobe Photoshop, I am responsible for the visualization workflow from modeling and lighting to material setup and post-production, ensuring that each image clearly communicated the design intent and spatial qualities.
Language
English
Advanced
Chinese
Advanced
Japanese
Intermediate
Work Experience
3D Artist at PixelPool
February 1, 2025 - February 1, 2026Participated in all stages of production for retail spaces from 3D modeling, lighting, texture to post-production using Adobe Creative Suite, 3Ds Max, Vray, Sketchup. Developed marketing graphic materials.
3D Artist at Shimahara Visual
July 1, 2017 - October 1, 2023Worked on all stages of production from 3D modeling, lighting, texture to post-production using Adobe Creative Suite, AutoCad, 3Ds Max, Vray, Corona. Managed projects and supported other teams.
3D Architectural Render/ Designer at KX-L
June 1, 2014 - June 1, 2017Created virtual reality still scenes and animations paired with Oculus gear, contributing to all production stages.
Project Designer at Shanghai Bodworks Architectural Design Consultant Company
July 1, 2010 - July 1, 2011Built and rendered 3D models for diverse projects, including residences, hotels, and shopping spaces.
Education
Master of Fine Arts in Interior Design at New York School of Interior Design
January 1, 2012 - January 1, 2014Bachelor of Architecture at Shih Chien University
January 1, 2006 - January 1, 2010Qualifications
Industry Experience
Media & Entertainment, Real Estate & Construction
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