I'm ASAD AFTAB, an XR designer and artist blending immersive media, 3D design, and storytelling across education, research and production. My work spans academia, industry labs, and independent productions, focusing on immersive environments, motion capture, virtual production, and rapid prototyping. In parallel, I mentor students at Emily Carr University and lead projects at Basically Good Media Lab and Lightfold Studios. I currently teach design and immersive media at Emily Carr University, lead XR residencies, and create Cine-VR experiences for Venice Immersive. I'm passionate about accessible tools, collaboration, and deploying imaginative technology to tell human-centered stories.

ASAD AFTAB

I'm ASAD AFTAB, an XR designer and artist blending immersive media, 3D design, and storytelling across education, research and production. My work spans academia, industry labs, and independent productions, focusing on immersive environments, motion capture, virtual production, and rapid prototyping. In parallel, I mentor students at Emily Carr University and lead projects at Basically Good Media Lab and Lightfold Studios. I currently teach design and immersive media at Emily Carr University, lead XR residencies, and create Cine-VR experiences for Venice Immersive. I'm passionate about accessible tools, collaboration, and deploying imaginative technology to tell human-centered stories.

Available to hire

I’m ASAD AFTAB, an XR designer and artist blending immersive media, 3D design, and storytelling across education, research and production. My work spans academia, industry labs, and independent productions, focusing on immersive environments, motion capture, virtual production, and rapid prototyping. In parallel, I mentor students at Emily Carr University and lead projects at Basically Good Media Lab and Lightfold Studios.

I currently teach design and immersive media at Emily Carr University, lead XR residencies, and create Cine-VR experiences for Venice Immersive. I’m passionate about accessible tools, collaboration, and deploying imaginative technology to tell human-centered stories.

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Work Experience

Sessional Faculty at Emily Carr University of Art + Design
September 1, 2025 - Present
Teaching INTD-317 'Designing for Emerging Tech' in Fall 2025.
Teaching Fellow at Emily Carr University of Art + Design
January 1, 2025 - April 30, 2025
Co-teaching the course '3D Modelling Mixed Realities' alongside Assoc Prof Daniel Wildberger in Spring 2025.
Graduate Research Assistant at Basically Good Media Lab, Emily Carr University of Art + Design
March 1, 2024 - May 31, 2025
Supported XR residency; Pre-Visualization lead for a research project including Lauren Marsden & Allison Hrabluik’s work and 'Mama D’Lo'.
Graduate Research & Teaching Assistant at Emily Carr University of Art + Design
January 1, 2024 - May 31, 2025
Assisted Assoc Prof Haig Armen with VR in Interaction 300-level studio; contributed to immersive language learning edutainment research.
Graduate Research Assistant at Teaching & Learning Center, Emily Carr University of Art + Design
January 1, 2025 - April 30, 2025
Explored impact of Generative AI & disinformation on Art & Design education; contributed to a faculty-wide symposium.
Producer & Technical Director at Independent Cine-VR Project (The Sound of One Eye Closing)
September 1, 2024 - September 30, 2024
Producing & technical directing for a Cine-VR 360 film slated for Venice Immersive 2026 edition.
MITACS Digital Media Designer at Anodyne Chemistries
October 1, 2024 - April 30, 2025
Brand identity and marketing strategy revamp.
Production Assistant at Pepper’s Ghost Media
June 1, 2024 - June 30, 2024
MAAMAWI project; live motion capture VR dance performance at Animatrik Film Design.
Videographer at Gemini Racing
June 1, 2024 - June 30, 2024
Photo & video content creation for social media.
Technical Assistant at RuntimeData x Rivian
November 1, 2024 - November 30, 2024
Technical support for 'A Midnight Drive VR Experience' showcased at Rivian showroom.
Creative Director / Founder at Lightfold Studios
October 1, 2025 - October 31, 2025
Vancouver-based film, media & immersive production studio; slate includes immersive and interactive projects.

Education

Master of Design - Interaction Design at Emily Carr University of Art + Design
January 1, 2023 - December 31, 2025
Bachelor of Industrial Design at National University of Sciences & Technology
January 1, 2019 - December 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet