Hi, I'm Ashish Kumar, a creative and detail-oriented VFX Artist currently pursuing Game Design and Simulation at Georgian College, set to graduate in April 2026. I bring over five years of professional experience at Technicolor Creative Studios, contributing to 40+ major film and TV projects such as Spider-Man: No Way Home, The Witcher Season 2, and The Craven Hunter. I specialize in roto and paint, and am expanding into compositing to deliver seamless visuals. I thrive in collaborative teams, stay motivated, and adapt well to leadership roles when needed. My ongoing education covers game programming, art, design, and AI, underscoring my passion for delivering immersive experiences in both film and game projects.

Ashish Kumar

Hi, I'm Ashish Kumar, a creative and detail-oriented VFX Artist currently pursuing Game Design and Simulation at Georgian College, set to graduate in April 2026. I bring over five years of professional experience at Technicolor Creative Studios, contributing to 40+ major film and TV projects such as Spider-Man: No Way Home, The Witcher Season 2, and The Craven Hunter. I specialize in roto and paint, and am expanding into compositing to deliver seamless visuals. I thrive in collaborative teams, stay motivated, and adapt well to leadership roles when needed. My ongoing education covers game programming, art, design, and AI, underscoring my passion for delivering immersive experiences in both film and game projects.

Available to hire

Hi, I’m Ashish Kumar, a creative and detail-oriented VFX Artist currently pursuing Game Design and Simulation at Georgian College, set to graduate in April 2026. I bring over five years of professional experience at Technicolor Creative Studios, contributing to 40+ major film and TV projects such as Spider-Man: No Way Home, The Witcher Season 2, and The Craven Hunter. I specialize in roto and paint, and am expanding into compositing to deliver seamless visuals.

I thrive in collaborative teams, stay motivated, and adapt well to leadership roles when needed. My ongoing education covers game programming, art, design, and AI, underscoring my passion for delivering immersive experiences in both film and game projects.

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Experience Level

Expert
Expert
Beginner
Beginner

Work Experience

Roto-Paint Artist at Moving Pictures Company (Technicolor Creative Studios)
May 1, 2019 - June 1, 2024
Executed complex Roto Paint tasks for over 40 major film and TV projects including Cruella, Halo, Hawkeye, Transformer, The Witcher, The Craven Hunter. Handled shots involving heavy motion blur, multiple layers, tricky wire removals using silhouette and Nuke and character recreation. Performed cosmetic fixes, rig removals and plate extensions through frame-by-frame painting and 3D tracking techniques. Worked in large-scale production pipeline ensuring high-quality output under tight deadlines.

Education

Diploma at Georgian College
September 1, 2024 - April 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet

Experience Level

Expert
Expert
Beginner
Beginner

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