Hi, I'm Gavin Joyce, a dedicated music producer and audio engineer based in DeLand, FL. With extensive experience leading client projects from concept to delivery using industry-standard DAWs such as Logic Pro, Pro Tools, and FL Studio, I specialize in producing clean, professional-grade audio files while maintaining clear communication to streamline production workflows. My background also includes composing adaptive game music and film scores that enhance storytelling and player engagement. I am detail-oriented and passionate about all aspects of music production, from recording techniques and signal flow to sound design and middleware integration like Wwise. I thrive in collaborative environments and am committed to delivering high-quality audio tailored to each project's unique needs, all while managing my time effectively to meet tight deadlines.

Gavin Joyce

Hi, I'm Gavin Joyce, a dedicated music producer and audio engineer based in DeLand, FL. With extensive experience leading client projects from concept to delivery using industry-standard DAWs such as Logic Pro, Pro Tools, and FL Studio, I specialize in producing clean, professional-grade audio files while maintaining clear communication to streamline production workflows. My background also includes composing adaptive game music and film scores that enhance storytelling and player engagement. I am detail-oriented and passionate about all aspects of music production, from recording techniques and signal flow to sound design and middleware integration like Wwise. I thrive in collaborative environments and am committed to delivering high-quality audio tailored to each project's unique needs, all while managing my time effectively to meet tight deadlines.

Available to hire

Hi, I’m Gavin Joyce, a dedicated music producer and audio engineer based in DeLand, FL. With extensive experience leading client projects from concept to delivery using industry-standard DAWs such as Logic Pro, Pro Tools, and FL Studio, I specialize in producing clean, professional-grade audio files while maintaining clear communication to streamline production workflows. My background also includes composing adaptive game music and film scores that enhance storytelling and player engagement.

I am detail-oriented and passionate about all aspects of music production, from recording techniques and signal flow to sound design and middleware integration like Wwise. I thrive in collaborative environments and am committed to delivering high-quality audio tailored to each project’s unique needs, all while managing my time effectively to meet tight deadlines.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner

Language

English
Fluent
French
Beginner

Work Experience

Freelance Music Producer at Self Employed- Hybrid
October 31, 2020 - Present
Led over 30+ client projects from concept to delivery by organizing studio and remote sessions, effectively troubleshooting DAW crashes, plugin compatibility issues, and export errors using Logic Pro, Pro Tools, and FL Studio. Ensured clean, professional-grade audio output while directing client communications to establish clear project goals, reducing revision cycles by 50% and consistently delivering tracks on deadline.
Game Composer at AngryBots - Full Sail University
July 1, 2025 - September 4, 2025
Produced and implemented adaptive music and sound effects layers in Wwise, improving gameplay immersion by dynamically reacting to three enemy types and player input using horizontal composition techniques.
Film Composer at Happy Haunting - Full Sail University
March 30, 2025 - September 2, 2025
Composed and mixed a full score for a 7-minute dark action film, utilizing orchestral and electronic textures to support emotional shifts and key story moments guided by spotting notes and feedback.

Education

Bachelor of Science in Music Production (B.S.) at Full Sail University
February 20, 2023 - August 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education
    uniE603 Norte Beverage Audio Edit - Student Project
    Edited and compiled a professional voiceover from multiple takes for a scripted commercial. Selected the cleanest phrases from five separate recordings, aligning them seamlessly to the script using phonetic knowledge for smooth transitions. Applied detailed audio editing to reduce sibilance, balance tone, and ensure broadcast-ready clarity. This project demonstrates dialogue editing, precision comping, and post-production for commercial advertising.
    uniE608 Short Film Background Edit
    Audio post-production for a short film focused on creating realistic environments through layered ambiences. Added and balanced kitchen sounds, restaurant crowd noise, dishwasher textures, and subtle room tone to enhance on-screen realism and continuity. This project demonstrates dialogue support, ambience editing, and detailed audio layering for film and video. ambience audioedit protools
    uniE603 Chill EDM/Hip Lounge Instrumental
    An original instrumental blending chill EDM grooves with lounge-inspired textures. Built around smooth synth pads, relaxed percussion, and melodic layers, the track creates a laid-back yet polished atmosphere suitable for background use in events, brand content, or casual gaming. Produced, mixed, and mastered in Logic Pro, this project demonstrates electronic production, arrangement, and commercial-ready mixing.
    uniE608 Deadfield TV Spot
    A complete audio package created for a Full Sail project, Deadfield TV spot concept, covering music composition, sound design, voiceover editing, and sonic branding. The score blends dark ambient pads and a creepy piano to build tension within the short-form format. In addition to the main soundtrack, I designed custom sonic branding for the video game logo and polished the voiceover for clarity and impact. This project demonstrates commercial scoring, audio editing, and brand identity sound design tailored for advertising. voiceover sonicbranding advertisement
    uniE603 Edge of Chaos - Trailer Track
    An original cinematic trailer track composed with orchestral instrumentation and driving ostinato patterns. The score was structured using spotting notes to emphasize trailer hitpoints, creating precise rises, impacts, and transitions for maximum dramatic effect. Layers of strings, brass, and choir are combined with processed percussion and hybrid textures to deliver modern trailer energy. Produced, mixed, and mastered in Logic Pro, this project demonstrates orchestral writing, hybrid scoring, and trailer-ready audio production. trailermusic filmscoring musicformedia
    uniE603 Chiptune Composition
    An original chiptune composition created using only the classic waveforms available on early gaming consoles: triangle, square, pulse, and noise generators. The piece captures the nostalgic energy of retro 8-bit music, while showcasing authentic limitations in tone and layering. Designed as a stylistic exercise in vintage game scoring, this project demonstrates composition within technical constraints, sound design using minimal waveforms, and polished mixing for a modern playback environment. gamecomposition music chiptune
    uniE608 AngryBots Game Music + SFX
    An adaptive audio project for the game Angry Bots, featuring original music and a complete library of custom sound effects. The soundtrack was composed using horizontal re-sequencing, where musical layers trigger dynamically as each enemy enters battle, creating seamless transitions and intensity shifts. The sound design includes a full player and enemy SFX set — footsteps, vocalizations, weapon fire, impacts, and death sounds — along with environmental layers, explosions, and UI cues. All assets were created from scratch and implemented in Wwise. This project demonstrates adaptive composition, interactive sound design, and middleware integration for real-time game environments. game gamecomposer sounddesign
    paper 2d Platformer Game Music + SFX

    A complete audio package for a platformer concept, featuring adaptive intro, main, and outro music loops alongside original sound effects for jumps, hits, missiles, and explosions. The score was designed for playful, nostalgic energy and implemented in Wwise for seamless transitions. Demonstrates interactive music design, custom SFX creation, and technical integration.

    uniE608 Walmart Ad Composition - Student Project
    An original composition created as a student project for a Green Light veteran advertisement concept. The score combines piano, bass, legato and staccato strings, lighthearted pad, guitar plucks, choir, and percussion (ride cymbal, shaker, kick, suspended cymbal) to evoke resilience, positivity, and community support. Designed in the style of corporate advertising, this project demonstrates commercial composition, orchestration, and mixing tailored for brand messaging.
    paper Melodic Hip Hop Beat

    A melodic hip hop instrumental inspired by the sound of Juice WRLD, featuring emotional piano chords and melody, synth pads, and dynamic trap drums. Built for vocalists, the beat balances atmosphere with rhythmic drive, leaving space for lyrics while maintaining a polished, radio-ready mix. Produced and arranged in FL Studio.

    uniE608 Happy Hunting
    For Educational Purposes Only. An original score for a short thriller, built on tension-driven orchestration with layered strings, brass swells, and electronic textures. Spotting notes guided the pacing of suspense and release across key story beats. Showcases cinematic scoring, hybrid orchestration, and an understanding of narrative-driven composition. video filmcomposer score
    paper superhero cue

    An original orchestral composition built from a simple piano progression into a full arrangement of strings, brass, woodwinds, and percussion. The cue conveys resilience and heroism — epic yet slightly melancholic. Composed, layered, mixed, and mastered in Logic Pro over 8–12 hours, showcasing orchestration, arrangement, and production skills.