Hello, I’m Aynour Ghazian, a UX/UI designer with a Master of Science in Animation & VFX. I craft user-centered digital solutions by translating research into practical design decisions, collaborating closely with product managers and developers. I excel at turning complex ideas into intuitive interfaces, communicating with both technical and non-technical stakeholders, and maintaining 95% brand consistency across platforms through cohesive design systems.

Aynour Ghazian

Hello, I’m Aynour Ghazian, a UX/UI designer with a Master of Science in Animation & VFX. I craft user-centered digital solutions by translating research into practical design decisions, collaborating closely with product managers and developers. I excel at turning complex ideas into intuitive interfaces, communicating with both technical and non-technical stakeholders, and maintaining 95% brand consistency across platforms through cohesive design systems.

Available to hire

Hello, I’m Aynour Ghazian, a UX/UI designer with a Master of Science in Animation & VFX. I craft user-centered digital solutions by translating research into practical design decisions, collaborating closely with product managers and developers.

I excel at turning complex ideas into intuitive interfaces, communicating with both technical and non-technical stakeholders, and maintaining 95% brand consistency across platforms through cohesive design systems.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

UX Designer at Wild Spirit Global
February 1, 2025 - Present
Contract UX Designer delivering user-centric designs in a fast-paced, cross-functional environment. Collaborated with a team of 8 including project managers, designers, and developers to gather user requirements, incorporate feedback, and ensure 95% brand consistency across platforms. Created responsive, high-performance interfaces using Figma and Illustrator, reducing loading times and increasing user engagement by 15% across diverse devices through optimized designs.
UX Designer at TK Cars
December 1, 2023 - November 1, 2024
Conducted user-centered design research and heuristic evaluations with 6 participants, uncovering key design issues through moderated testing and insights. Led rapid prototyping and an iterative design process, improving inclusive design practices by 12% via the design system. Synthesized user behavior studies and interviews to increase data-driven design opportunities by 10%. Developed information architecture and scalable design solutions across 5 user journeys to reduce time-on-task.
UX Designer at Zavieh
September 1, 2022 - October 1, 2023
Led user research initiatives, creating 3 detailed personas and improving journey mapping accuracy through collaboration in Sketch and FigJam. Developed a design system with 24 reusable components, saving 3 days during development handoff and maintaining brand consistency in Figma. Created interactive prototypes for 5 major features, reducing user drop-off by 13% through InVision and usability testing. Optimized engagement with A/B testing of 6 interface elements, improving interaction metrics.
Graphic UI Designer at Inonext
November 1, 2021 - August 1, 2022
Developed 18 reusable UI components and mockups, applying 6 inclusive research principles to reduce development time in Figma. Designed accessible design interfaces, improving user experience by 20% using Figma and FigJam. Collaborated cross-functionally with product managers and developers, enhancing customer retention by 15% through SharePoint and strategic insights.
Visual Designer at Humoro Studio
November 1, 2020 - October 1, 2021
Designed and delivered 40+ visual assets for client projects using Adobe Photoshop, Illustrator, and Blender to meet deadlines with a 98% client satisfaction rate. Developed brand identity, designed digital assets, and crafted 25+ UI elements with strong typography, color theory, and visual hierarchy.
UX/UI Designer at TK Cars
December 1, 2023 - November 1, 2024
Performed user-centred research and heuristic evaluations with 6 participants, uncovering 3 critical design issues that directly shaped the product direction. Led rapid prototyping and iterative design cycles, improving inclusive design practices by 12% through consistent application of the design system. Synthesised user behaviour studies and interviews into actionable design decisions, increasing data-driven opportunities by 10% using Figma and Jira. Shaped information architecture across 5 user journeys, reducing time-on-task by implementing scalable, efficient design methodologies.
UX/UI Designer at Zavieh
September 1, 2022 - October 1, 2023
Led user research initiatives, building 3 detailed personas that improved journey mapping accuracy and informed product strategy using Sketch and FigJam. Built a scalable design system with 24 reusable components, cutting development handoff time by 3 days and maintaining brand consistency in Figma. Created interactive prototypes for 5 major features, reducing user drop-off by 13% through iterative usability testing in InVision. Optimised user engagement by A/B testing 6 interface elements in Maze, translating results into evidence-based design improvements.
UX/UI Designer at Wild Spirit Global
February 1, 2025 - Present
Collaborating with a cross-functional team of 8, including PMs, designers and developers, to translate user requirements into intuitive, user-centric designs that align with product goals. Creating cohesive UI components and visual systems, achieving 95% brand consistency across multiple platforms. Building responsive, high-performance digital interfaces in Figma and Illustrator, optimizing layouts to enhance loading speed and cross-device usability. Increasing user engagement by 15% across diverse device types through iterative design decisions in Figma.

Education

Master of Science, Animation & VFX at University of Dundee
January 11, 2030 - January 1, 2026
Bachelor of Art, Multimedia at Tabriz Art University
January 11, 2030 - January 1, 2026
Master of Science, Animation & VFX at University of Dundee
January 11, 2030 - March 16, 2026
Bachelor of Art, Multimedia at Tabriz Art University
January 11, 2030 - March 16, 2026
Master of Science, Animation & VFX at University of Dundee
January 11, 2030 - March 16, 2026
Bachelor of Art, Multimedia at Tabriz Art University
January 11, 2030 - March 16, 2026

Qualifications

Professional UX/UI Design Bootcamp
January 11, 2030 - January 1, 2026
Advance User Interface Course
January 11, 2030 - January 1, 2026
Design Thinking: The ultimate guide
January 11, 2030 - January 1, 2026
Professional UX/UI Design Bootcamp
January 11, 2030 - March 16, 2026
Advance User Interface Course
January 11, 2030 - March 16, 2026
Design Thinking: The ultimate guide
January 11, 2030 - March 16, 2026
Professional UX/UI Design Bootcamp
January 11, 2030 - March 16, 2026
Advance User Interface Course
January 11, 2030 - March 16, 2026
Design Thinking: The ultimate guide
January 11, 2030 - March 16, 2026

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Education, Other