Available to hire
Hello, I’m Aynour Ghazian, a UX/UI designer with a Master of Science in Animation & VFX. I craft user-centered digital solutions by translating research into practical design decisions, collaborating closely with product managers and developers.
I excel at turning complex ideas into intuitive interfaces, communicating with both technical and non-technical stakeholders, and maintaining 95% brand consistency across platforms through cohesive design systems.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
UX Designer at Wild Spirit Global
February 1, 2025 - PresentContract UX Designer delivering user-centric designs in a fast-paced, cross-functional environment. Collaborated with a team of 8 including project managers, designers, and developers to gather user requirements, incorporate feedback, and ensure 95% brand consistency across platforms. Created responsive, high-performance interfaces using Figma and Illustrator, reducing loading times and increasing user engagement by 15% across diverse devices through optimized designs.
UX Designer at TK Cars
December 1, 2023 - November 1, 2024Conducted user-centered design research and heuristic evaluations with 6 participants, uncovering key design issues through moderated testing and insights. Led rapid prototyping and an iterative design process, improving inclusive design practices by 12% via the design system. Synthesized user behavior studies and interviews to increase data-driven design opportunities by 10%. Developed information architecture and scalable design solutions across 5 user journeys to reduce time-on-task.
UX Designer at Zavieh
September 1, 2022 - October 1, 2023Led user research initiatives, creating 3 detailed personas and improving journey mapping accuracy through collaboration in Sketch and FigJam. Developed a design system with 24 reusable components, saving 3 days during development handoff and maintaining brand consistency in Figma. Created interactive prototypes for 5 major features, reducing user drop-off by 13% through InVision and usability testing. Optimized engagement with A/B testing of 6 interface elements, improving interaction metrics.
Graphic UI Designer at Inonext
November 1, 2021 - August 1, 2022Developed 18 reusable UI components and mockups, applying 6 inclusive research principles to reduce development time in Figma. Designed accessible design interfaces, improving user experience by 20% using Figma and FigJam. Collaborated cross-functionally with product managers and developers, enhancing customer retention by 15% through SharePoint and strategic insights.
Visual Designer at Humoro Studio
November 1, 2020 - October 1, 2021Designed and delivered 40+ visual assets for client projects using Adobe Photoshop, Illustrator, and Blender to meet deadlines with a 98% client satisfaction rate. Developed brand identity, designed digital assets, and crafted 25+ UI elements with strong typography, color theory, and visual hierarchy.
UX/UI Designer at TK Cars
December 1, 2023 - November 1, 2024Performed user-centred research and heuristic evaluations with 6 participants, uncovering 3 critical design issues that directly shaped the product direction. Led rapid prototyping and iterative design cycles, improving inclusive design practices by 12% through consistent application of the design system. Synthesised user behaviour studies and interviews into actionable design decisions, increasing data-driven opportunities by 10% using Figma and Jira. Shaped information architecture across 5 user journeys, reducing time-on-task by implementing scalable, efficient design methodologies.
UX/UI Designer at Zavieh
September 1, 2022 - October 1, 2023Led user research initiatives, building 3 detailed personas that improved journey mapping accuracy and informed product strategy using Sketch and FigJam. Built a scalable design system with 24 reusable components, cutting development handoff time by 3 days and maintaining brand consistency in Figma. Created interactive prototypes for 5 major features, reducing user drop-off by 13% through iterative usability testing in InVision. Optimised user engagement by A/B testing 6 interface elements in Maze, translating results into evidence-based design improvements.
UX/UI Designer at Wild Spirit Global
February 1, 2025 - PresentCollaborating with a cross-functional team of 8, including PMs, designers and developers, to translate user requirements into intuitive, user-centric designs that align with product goals. Creating cohesive UI components and visual systems, achieving 95% brand consistency across multiple platforms. Building responsive, high-performance digital interfaces in Figma and Illustrator, optimizing layouts to enhance loading speed and cross-device usability. Increasing user engagement by 15% across diverse device types through iterative design decisions in Figma.
Education
Master of Science, Animation & VFX at University of Dundee
January 11, 2030 - January 1, 2026Bachelor of Art, Multimedia at Tabriz Art University
January 11, 2030 - January 1, 2026Master of Science, Animation & VFX at University of Dundee
January 11, 2030 - March 16, 2026Bachelor of Art, Multimedia at Tabriz Art University
January 11, 2030 - March 16, 2026Master of Science, Animation & VFX at University of Dundee
January 11, 2030 - March 16, 2026Bachelor of Art, Multimedia at Tabriz Art University
January 11, 2030 - March 16, 2026Qualifications
Professional UX/UI Design Bootcamp
January 11, 2030 - January 1, 2026Advance User Interface Course
January 11, 2030 - January 1, 2026Design Thinking: The ultimate guide
January 11, 2030 - January 1, 2026Professional UX/UI Design Bootcamp
January 11, 2030 - March 16, 2026Advance User Interface Course
January 11, 2030 - March 16, 2026Design Thinking: The ultimate guide
January 11, 2030 - March 16, 2026Professional UX/UI Design Bootcamp
January 11, 2030 - March 16, 2026Advance User Interface Course
January 11, 2030 - March 16, 2026Design Thinking: The ultimate guide
January 11, 2030 - March 16, 2026Industry Experience
Software & Internet, Media & Entertainment, Professional Services, Education, Other
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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