I’m Azzeddine Talha, a Lead Unity Developer and technical lead with 5+ years of experience building games and interactive experiences across mobile, PC, WebGL, and XR/VR/AR. I work hands-on with Unity and C#, focusing on gameplay systems, technical architecture, optimization, tools, AI, and production-ready delivery.
I’ve led end-to-end development—from concept and prototyping through playable builds and release preparation—while collaborating with internal and external teams to translate requirements into shippable work. My background includes leading Unity projects at Snack Group, building reusable frameworks and tools, and delivering multiplayer-ready systems and immersive simulation experiences.
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