Hi, I’m Anthony Sobers-Assue, a passionate Game Audio Specialist and Sound Designer based in Austin, TX. I specialize in creating immersive audio experiences for games and interactive media, using my skills in sound design, audio production, and middleware implementation. Over the years, I’ve worked independently and collaborated closely with developers to optimize audio performance and enhance player engagement.
I also enjoy teaching and mentoring aspiring audio professionals, blending traditional music production with game audio workflows. Whether I’m designing procedural audio systems or adapting music dynamically, I love bringing sound to life in ways that resonate with players and audiences alike.
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