I'm an artist, game designer, and developer from Mexico with a strong focus on game development and interactive experiences. I am a detail-oriented and highly motivated developer who values continuous learning and hard work, and I am actively seeking opportunities to grow professionally while contributing meaningful, creative work to a development team. CHECK OUT MY PORTFOLIO: _Website not available. Sign in: https://www.twine.net/signup_

Barbara De la Torre Sosa

I'm an artist, game designer, and developer from Mexico with a strong focus on game development and interactive experiences. I am a detail-oriented and highly motivated developer who values continuous learning and hard work, and I am actively seeking opportunities to grow professionally while contributing meaningful, creative work to a development team. CHECK OUT MY PORTFOLIO: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m an artist, game designer, and developer from Mexico with a strong focus on game development and interactive experiences.

I am a detail-oriented and highly motivated developer who values continuous learning and hard work, and I am actively seeking opportunities to grow professionally while contributing meaningful, creative work to a development team.

CHECK OUT MY PORTFOLIO: Website not available. Sign in: https://www.twine.net/signup

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Language

English
Advanced
Spanish; Castilian
Fluent
Italian
Beginner

Work Experience

Graphic Designer at Cubierta Temporales de México S.A. de C.V.
February 1, 2025 - November 1, 2025
Editing, photo retouching and vector illustration. Creation of graphic material for advertising and printing. Proposal, development, and production of graphic material for clients. Adaptation, updating, and modification of existing designs.
Remote Assistant 3D Model Artist at MADRACON STUDIO
August 1, 2024 - December 1, 2024
Concept art proposal and creation of video game assets and environments. 3D modeling and texturing assets and environments for video games. 3D scene building using Unity engine.
Game Designer at Crazy Web Game Jam 2024
November 1, 2024 - November 1, 2024
Designed gameplay mechanics, levels, and systems for an interactive 2D shooter. Conceptualized game ideas, themes, characters, and narratives aligned with project goals. Collaborated with cross-functional teams to bring game concepts to life.
Game Designer / Programmer at Catfish Company
January 1, 2024 - December 1, 2024
Designed and developed themes, mechanics, and levels for multiple 2D and 3D video game projects. Created and maintained game design documentation. Implemented gameplay features, assets and mechanics using Unity engine/C#.

Education

Bachelor of Digital Communication Design Engineering with Game Development at Universidad Autónoma de Guadalajara (UAG)
January 11, 2030 - December 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet