My experience with studios like Riot Games, Amazon, Naughty Dog, and Insomniac Games, helped bring worlds to life and shape the visual direction of major titles. I love collaborating with teams, solving creative challenges, and finding ways to make a project’s vision stronger. My expertise covers IP development, concept design, art direction, worldbuilding, refining ideas, and supporting 3D art teams through solving problems, applying risk mitigation while retaining high quality. I thrive in fast-paced pipelines, whether leading teams or working hands-on to develop compelling worlds.

BRIAN YAM

My experience with studios like Riot Games, Amazon, Naughty Dog, and Insomniac Games, helped bring worlds to life and shape the visual direction of major titles. I love collaborating with teams, solving creative challenges, and finding ways to make a project’s vision stronger. My expertise covers IP development, concept design, art direction, worldbuilding, refining ideas, and supporting 3D art teams through solving problems, applying risk mitigation while retaining high quality. I thrive in fast-paced pipelines, whether leading teams or working hands-on to develop compelling worlds.

Available to hire

My experience with studios like Riot Games, Amazon, Naughty Dog, and Insomniac Games, helped bring worlds to life and shape the visual direction of major titles. I love collaborating with teams, solving creative challenges, and finding ways to make a project’s vision stronger.

My expertise covers IP development, concept design, art direction, worldbuilding, refining ideas, and supporting 3D art teams through solving problems, applying risk mitigation while retaining high quality. I thrive in fast-paced pipelines, whether leading teams or working hands-on to develop compelling worlds.

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Language

English
Fluent

Work Experience

Lead Concept Artist / Manager at Meta / Sanzaru
May 1, 2025 - March 1, 2026
Defined the visual language for immersive VR environments, props, and characters, enabling production teams to execute with greater clarity and fewer iterations.
Senior Concept Artist / Consultant at Freelance
November 1, 2024 - April 1, 2025
Defined the project's visual pillars through concept art and partnered with leadership to develop a compelling new IP pitch.
Lead Concept Artist at Riot Games- Valorant
May 1, 2021 - August 1, 2024
Managed the environment and concept team while mentoring artists and directing map development to ensure high-quality outcomes.
Senior Concept Artist at Riot Games- Valorant
April 1, 2019 - May 1, 2021
Developed immersive concepts for environments and maps, collaborating with level designers to reduce potential issues.
Director of Visual Development at Section Studios
September 1, 2017 - April 1, 2019
Led a team of artists and five AAA/AA game projects through a fast-paced production pipeline, ensuring high-quality results.
Senior Concept Artist at Amazon Game Studios- Breakway
July 1, 2013 - September 1, 2017
Defined the visual direction and designed immersive environment for MOBA arenas, ensuring cohesive execution across teams.

Education

Bachelor of Arts at Art Center College
June 8, 1999 - March 11, 2003
BFA at Art Center College of Design
January 11, 2030 - August 8, 2026
B.A at University of California, Santa Cruz
January 11, 2030 - August 8, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment
    Amazon - health power up concept
    This was a fun concept for a health upgrade in which it had to represent food. What an appropriate idea for sea starving pirates to have!
    Demo project concept
    This was a concept done for an early development phase for a game at Amazon.
    Lost Planet 3
    Coronis crash site
    Lost Planet 3
    NEVEC player hub / base lp3 lostplanet3concept
    Lost Planet 3 - Snow pirate base concept
    Visual development for snow pirate base
    Lost Planet 3
    Concept art for Pickett's Folly area in the game.
    Lost Planet 3 - NEVEC dropship concept
    Dropship hero prop for LP3. I did a base model for the ship to ensure gameplay functionality with designers, 3D artists, and art director before taking this concept to finish.
    Valorant - Split
    Selected sample of concept art I contributed to the maps on Valorant. split brianyam valorantconceptart
    Valorant- Ascent
    Selected sample of concept art I contributed to the maps on Valorant. ascent brianyam valorantconceptart
    Valorant - Icebox
    Selected sample of concept art I contributed to the maps on Valorant. icebox brianyam valorantconceptart