ABOUT BELINDA COOMES Based in Melbourne, Australia, I am a music composer who specialises in writing music for video games and interactive media. As a gamer myself who loves action packed and dark themed games, this strongly influences my compositions and I have a particular interest in writing music in similar themes. This passion has lead me to develop a musical style that blends sound design elements with traditional composition techniques, allowing me to craft a unique sound for each game I work on. Some of my projects in the video game industry include Malys, As We Descend, Ring of Pain, Winnie’s Hole, Mistmoon Falls, Command & Conquer: Tiberian Sun Rising and additional tracks composed for Game For Peace (PUBG Mobile China). In addition to my work in the video game industry, I have also composed for a wide range of other industries including advertising, music libraries, short films, and corporate projects.

Belinda Coomes

PRO

ABOUT BELINDA COOMES Based in Melbourne, Australia, I am a music composer who specialises in writing music for video games and interactive media. As a gamer myself who loves action packed and dark themed games, this strongly influences my compositions and I have a particular interest in writing music in similar themes. This passion has lead me to develop a musical style that blends sound design elements with traditional composition techniques, allowing me to craft a unique sound for each game I work on. Some of my projects in the video game industry include Malys, As We Descend, Ring of Pain, Winnie’s Hole, Mistmoon Falls, Command & Conquer: Tiberian Sun Rising and additional tracks composed for Game For Peace (PUBG Mobile China). In addition to my work in the video game industry, I have also composed for a wide range of other industries including advertising, music libraries, short films, and corporate projects.

Available to hire

ABOUT
BELINDA COOMES

Based in Melbourne, Australia, I am a music composer who specialises in writing music for video games and interactive media.

As a gamer myself who loves action packed and dark themed games, this strongly influences my compositions and I have a particular interest in writing music in similar themes. This passion has lead me to develop a musical style that blends sound design elements with traditional composition techniques, allowing me to craft a unique sound for each game I work on.

Some of my projects in the video game industry include Malys, As We Descend, Ring of Pain, Winnie’s Hole, Mistmoon Falls, Command & Conquer: Tiberian Sun Rising and additional tracks composed for Game For Peace (PUBG Mobile China).

In addition to my work in the video game industry, I have also composed for a wide range of other industries including advertising, music libraries, short films, and corporate projects.

See more

Language

Work Experience

Add your work experience history here.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Hire Belinda Coomes today

To get started post up your job and then invite Belinda Coomes to your job.