Hi, I’m Hasan Kaan Özen, a Product Specialist and Data Scientist based in Utrecht, Netherlands. I blend a Mechanical Engineering background with advanced data science to drive product decisions and optimize live-ops for games and tech products. I’m pursuing an MSc in Applied Data Science at Utrecht University, with an expected graduation in 2026, and I’ve led cross-functional teams to ship features, analyze performance, and personalize user experiences. In parallel, I apply segmentation-based targeting and KPI monitoring to boost revenue and engagement while ensuring a strong user experience. In my free time I enjoy gaming, drums, guitar, music production, photography, and rugby. I’m inspired by the intersection of analytics, design, and storytelling, and I love turning data and user feedback into tangible product improvements.

Hasan Kaan Özen

Hi, I’m Hasan Kaan Özen, a Product Specialist and Data Scientist based in Utrecht, Netherlands. I blend a Mechanical Engineering background with advanced data science to drive product decisions and optimize live-ops for games and tech products. I’m pursuing an MSc in Applied Data Science at Utrecht University, with an expected graduation in 2026, and I’ve led cross-functional teams to ship features, analyze performance, and personalize user experiences. In parallel, I apply segmentation-based targeting and KPI monitoring to boost revenue and engagement while ensuring a strong user experience. In my free time I enjoy gaming, drums, guitar, music production, photography, and rugby. I’m inspired by the intersection of analytics, design, and storytelling, and I love turning data and user feedback into tangible product improvements.

Available to hire

Hi, I’m Hasan Kaan Özen, a Product Specialist and Data Scientist based in Utrecht, Netherlands. I blend a Mechanical Engineering background with advanced data science to drive product decisions and optimize live-ops for games and tech products. I’m pursuing an MSc in Applied Data Science at Utrecht University, with an expected graduation in 2026, and I’ve led cross-functional teams to ship features, analyze performance, and personalize user experiences. In parallel, I apply segmentation-based targeting and KPI monitoring to boost revenue and engagement while ensuring a strong user experience.

In my free time I enjoy gaming, drums, guitar, music production, photography, and rugby. I’m inspired by the intersection of analytics, design, and storytelling, and I love turning data and user feedback into tangible product improvements.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Turkish
Fluent
English
Fluent

Work Experience

Product Specialist at Peak Games (Zynga)
April 1, 2024 - June 30, 2025
Led the lifecycle of live-ops features for Toon Blast in an agile environment, coordinating de engineering, art, and data science teams to ensure on-time releases. Shipped 3 major live features (Cannon Fest, Space Miner, Sky Pirates) delivering +8%, +5%, and +3% net revenue uplifts. Redesigned an underperforming live feature with a +4% revenue increase and iterated based on user feedback for an additional +2.5% uplift. Applied segmentation-based targeting across features, increasing revenue by 2-4% across initiatives. Performed daily KPI monitoring with Looker and Snowflake, tracked feature performance, investigated anomalies, and delivered actionable insights. Conducted user segmentation and behavior-driven targeting to personalize player experiences, improving satisfaction while boosting revenue and engagement. Analyzed competitor features, market trends, and qualitative feedback to inform optimization and new opportunities.
Mechanical Design Engineer (Intern) at ASPILSAN Energy
August 1, 2022 - February 1, 2024
Designed and produced lithium-ion battery systems for electric vehicles using SolidWorks CAD software. Conducted structural and thermal simulations to assess performance and ensure compliance with ISO standards.

Education

MSc Applied Data Science at Utrecht University
January 11, 2030 - August 1, 2026
BSc Mechanical Engineering at Middle East Technical University
September 1, 2018 - January 1, 2024

Qualifications

Jean Monnet Scholar
January 11, 2030 - January 9, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment