Hi, I'm Alberto Maluje, a passionate game developer and gameplay programmer with over 10 years of experience working primarily with Unity and C#. I specialize in AI systems, procedural generation, and modular game design, and I've shipped more than 7 games across various genres including roguelikes, RPGs, and platformers. I love creating dynamic gameplay loops and mentoring teams to build scalable and clean architectures. Currently, I'm leading development at Berserk Pixel Game Studio where I design complex procedural systems and flexible combat frameworks. I have a strong background in Android development as well and am always open to new challenges, whether remote or onsite, across Europe and LATAM.

Alberto Maluje

Hi, I'm Alberto Maluje, a passionate game developer and gameplay programmer with over 10 years of experience working primarily with Unity and C#. I specialize in AI systems, procedural generation, and modular game design, and I've shipped more than 7 games across various genres including roguelikes, RPGs, and platformers. I love creating dynamic gameplay loops and mentoring teams to build scalable and clean architectures. Currently, I'm leading development at Berserk Pixel Game Studio where I design complex procedural systems and flexible combat frameworks. I have a strong background in Android development as well and am always open to new challenges, whether remote or onsite, across Europe and LATAM.

Available to hire

Hi, I’m Alberto Maluje, a passionate game developer and gameplay programmer with over 10 years of experience working primarily with Unity and C#. I specialize in AI systems, procedural generation, and modular game design, and I’ve shipped more than 7 games across various genres including roguelikes, RPGs, and platformers. I love creating dynamic gameplay loops and mentoring teams to build scalable and clean architectures.

Currently, I’m leading development at Berserk Pixel Game Studio where I design complex procedural systems and flexible combat frameworks. I have a strong background in Android development as well and am always open to new challenges, whether remote or onsite, across Europe and LATAM.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Lead Unity Developer / Gameplay Architect at Berserk Pixel Game Studio
January 1, 2021 - Present
Led the design and development of core gameplay systems, including a procedural continent generator for infinite replayability, dynamic AI state machines, and loot and progression systems that boosted player retention by 30%. Created a flexible combat framework for rapid iteration on weapons and abilities and developed event-driven systems to support dynamic story events in procedural environments. Additionally, designed a visual dialog scripting system to power branching narratives for RPG prototypes.
Android Developer & Associate Manager at Netlight
January 1, 2023 - July 23, 2025
Enhanced stability and user experience for casino, streaming, and e-commerce apps with large user bases. Led Android teams through migrations from legacy Java codebases to Kotlin using MVP/MVVM patterns. Improved app ratings significantly by reducing crashes and improving performance.

Education

Bachelor at Universidad Técnica Federico Santa María, Chile
January 1, 2007 - December 31, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services