Hi, I’m Alberto Maluje, a passionate game developer and gameplay programmer with over 10 years of experience working primarily with Unity and C#. I specialize in AI systems, procedural generation, and modular game design, and I’ve shipped more than 7 games across various genres including roguelikes, RPGs, and platformers. I love creating dynamic gameplay loops and mentoring teams to build scalable and clean architectures.
Currently, I’m leading development at Berserk Pixel Game Studio where I design complex procedural systems and flexible combat frameworks. I have a strong background in Android development as well and am always open to new challenges, whether remote or onsite, across Europe and LATAM.
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