I have a broad range of experience both freelance and in studio. I would say that I'm equal parts artistic and technical. I started working as a concept artist and storyboard artist then moved on to modelling and texturing. Finally in my most recent role I was working at WetaFX in the creatures department where I worked on rigging and coding pipeline tools.

bexS

I have a broad range of experience both freelance and in studio. I would say that I'm equal parts artistic and technical. I started working as a concept artist and storyboard artist then moved on to modelling and texturing. Finally in my most recent role I was working at WetaFX in the creatures department where I worked on rigging and coding pipeline tools.

Available to hire

I have a broad range of experience both freelance and in studio. I would say that I’m equal parts artistic and technical. I started working as a concept artist and storyboard artist then moved on to modelling and texturing. Finally in my most recent role I was working at WetaFX in the creatures department where I worked on rigging and coding pipeline tools.

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Work Experience

creature atd at WetaFX
July 3, 2024 - December 5, 2025
Baking and motioring simulations, coding pipeline tools, some rigging
assistant technical director at WetaFX
March 15, 2022 - October 3, 2024
Transferring between different departments where needed - Virtual art department, modelling, wranglers, creatures

Education

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Qualifications

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Industry Experience

Media & Entertainment, Other