Available to hire
I’m proficient in Unity3D. I worked as a Unity3D engineer at my previous company for six years, during which I contributed to making the project steadily profitable. It was the only profitable project within the company.
Language
Chinese
Fluent
Work Experience
Full Stack Developer at Personal Outsourcing
January 1, 2025 - December 1, 2025Freelance full-stack development contractor handling end-to-end project work including frontend, backend, and integration tasks.
Unity3D Senior Client Programmer at Shanghai Zihu Information Technology Co., Ltd.
January 1, 2019 - December 1, 2024Led development of a Unity3D-based mobile game client for Dream Fantasy Wars Mobile, implementing grid-based tactical gameplay, 2.5D mini-games, character progression, and cross-platform packaging for PC/Android/iOS. Implemented 3D asset modeling in Blender with textures and sculpted geometry, physics-based motion using joints, and PBR shading with light probes to enhance realism. Enabled one-to-one controller communication with a physical endoscope handle via serialized ports and designed in-game mini-games to train operators.
Unity3D Client Programmer at Shanghai Fengchang Network Technology Co., Ltd.
September 1, 2016 - September 1, 2018Developed UI logic, game features, and server-side components for a mobile strategy game. Implemented 2D/3D UI flows, battle preparation screens, and post-battle evaluation. Contributed to AI and gameplay systems such as skill combos, pathfinding, and online match logic. Worked on cross-platform build pipelines and plugin integrations.
Education
Master of Science in Computer Science and Technology at Donghua University
September 1, 2014 - June 1, 2017Bachelor of Engineering in Composite Materials and Engineering at Donghua University
September 1, 2010 - July 1, 2014Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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