Available to hire
I’m proficient in Unity3D. I worked as a Unity3D engineer at my previous company for six years, during which I contributed to making the project steadily profitable. It was the only profitable project within the company.
Language
Chinese
Fluent
Work Experience
Unity3D Senior Client Programmer at Shanghai Zihu Information Technology Co., Ltd.
January 1, 2019 - December 1, 2024Led development of a Unity3D-based mobile game client for Dream Fantasy Wars Mobile, implementing grid-based tactical gameplay, 2.5D mini-games, character progression, and cross-platform packaging for PC/Android/iOS. Implemented 3D asset modeling in Blender with textures and sculpted geometry, physics-based motion using joints, and PBR shading with light probes to enhance realism. Enabled one-to-one controller communication with a physical endoscope handle via serialized ports and designed in-game mini-games to train operators.
Unity3D Client Programmer at Shanghai Fengchang Network Technology Co., Ltd.
September 1, 2016 - September 1, 2018Developed UI logic, game features, and server-side components for a mobile strategy game. Implemented 2D/3D UI flows, battle preparation screens, and post-battle evaluation. Contributed to AI and gameplay systems such as skill combos, pathfinding, and online match logic. Worked on cross-platform build pipelines and plugin integrations.
Full Stack Developer at Personal Outsourcing
January 1, 2025 - December 1, 2025Freelance full-stack development contractor handling end-to-end project work including frontend, backend, and integration tasks.
Education
Master of Science in Computer Science and Technology at Donghua University
September 1, 2014 - June 1, 2017Bachelor of Engineering in Composite Materials and Engineering at Donghua University
September 1, 2010 - July 1, 2014Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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