Hello! My name is Bre'Anna, and I'm excited to have the opportunity to apply. With almost eight years of dedicated experience in interactive fiction, my strengths lie in the development of compelling stories, from brainstorming to final edits. My work highlights diverse perspectives and creates lore-heavy worlds that enrich narratives and engage users. Most recently, I worked as a Game Writer III for Pixelberry Studios. This position involved leading brainstorms, creating outlines, and conducting edits to craft compelling narratives, captivating dialogue, and fun minigames. I collaborated with the art team to provide direction on the game's visuals, worked with the production team to develop game mechanics, and took feedback from the QA team to revise content and ensure the quality of the final product. In addition, I mentored two new Associate Writers and provided feedback for external writers to ensure incoming scripts met brand standards.

Bre'Anna Rogers

Hello! My name is Bre'Anna, and I'm excited to have the opportunity to apply. With almost eight years of dedicated experience in interactive fiction, my strengths lie in the development of compelling stories, from brainstorming to final edits. My work highlights diverse perspectives and creates lore-heavy worlds that enrich narratives and engage users. Most recently, I worked as a Game Writer III for Pixelberry Studios. This position involved leading brainstorms, creating outlines, and conducting edits to craft compelling narratives, captivating dialogue, and fun minigames. I collaborated with the art team to provide direction on the game's visuals, worked with the production team to develop game mechanics, and took feedback from the QA team to revise content and ensure the quality of the final product. In addition, I mentored two new Associate Writers and provided feedback for external writers to ensure incoming scripts met brand standards.

Available to hire

Hello! My name is Bre’Anna, and I’m excited to have the opportunity to apply. With almost eight years of dedicated experience in interactive fiction, my strengths lie in the development of compelling stories, from brainstorming to final edits. My work highlights diverse perspectives and creates lore-heavy worlds that enrich narratives and engage users. Most recently, I worked as a Game Writer III for Pixelberry Studios. This position involved leading brainstorms, creating outlines, and conducting edits to craft compelling narratives, captivating dialogue, and fun minigames. I collaborated with the art team to provide direction on the game’s visuals, worked with the production team to develop game mechanics, and took feedback from the QA team to revise content and ensure the quality of the final product. In addition, I mentored two new Associate Writers and provided feedback for external writers to ensure incoming scripts met brand standards.

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Work Experience

Game Writer III at Pixelberry Studios
May 1, 2022 - April 1, 2026
Pitched, developed, and executed new branching narrative visual novels for Choices (iOS peak #4 Grossing Games, #9 Grossing Overall). Narrative Lead on multiple top-grossing projects, including collegiate romance Roommates with Benefits, horror title Terror Fest, dark romance series Do No Harm, and other high-engagement/financially successful books. Led brainstorming sessions to define plotlines and character arcs; outlined full-length 16–20 chapter blueprints for external writers; and ensured incoming scripts met brand standards. Collaborated with writers, producers, artists, and QA to maintain a cohesive vision and weekly release schedules for up to three books simultaneously, from pre-production through live releases.
Game Writer II at Pixelberry Studios
May 1, 2021 - May 1, 2022
Created documentation on diversity implementation that influenced SOP and best practices. Co-Narrative Lead on Choices’ first representation book Getaway Girls. Served as Interim Narrative Lead on Immortal Desires and as Sensitivity writer on the law procedural series Laws of Attraction. Final editor on Cursed Heart (dark fairytale romance series) and Wake The Dead (dystopian action).
Game Writer I at Pixelberry Studios
May 1, 2020 - May 1, 2021
Provided dedicated writing resource (brainstorming, scriptwriting, and editing) for the sequel to Queen B (top-grossing romantic dramedy). Pitched, brainstormed, wrote, and edited the third and fourth volumes of Choices’ first daily release, My Two First Loves.
Junior Game Writer at Pixelberry Studios
September 1, 2018 - May 1, 2020
Assisted projects running behind schedule by writing premium content in the established tone, voice, and style. Contributed to project brainstorms and story plotline development. Debugged internal scripts to ensure brand standard compliance before QA testing.

Education

B.A. Communication Studies & B.A. English - Creative Writing at Loyola University Chicago
August 1, 2012 - May 1, 2016
B.A. Communication Studies & B.A. English - Creative Writing at Loyola University Chicago
August 1, 2012 - May 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment