I am a visual professional with a cross-disciplinary background in video games, film, and architectural visualization, working on projects where visual quality, storytelling, and attention to detail are essential. These demanding environments have allowed me to develop a strong, structured approach to graphic design and photo retouching, while maintaining a clear artistic sensitivity. I am highly proficient in Adobe Photoshop, using it both for advanced photo retouching (color correction, compositing, masking, fine adjustments) and for the creation and adaptation of graphic assets for a wide range of uses, including digital communication, marketing visuals, and branded content. My experience in archviz has also strengthened my eye for realism, lighting consistency, and clean, high-quality rendering. Alongside my professional work, I am an active photographer, regularly shooting in urban and natural environments as well as more personal subjects. This practice directly informs my retouching work, giving me a solid understanding of light, composition, color balance, and visual intent, always with a focus on clarity and visual coherence. I am autonomous, well-organized, and comfortable working in fully remote, freelance environments. I adapt quickly to creative briefs, brand guidelines, and client feedback, while consistently meeting deadlines. My goal is always to deliver visuals that are both technically solid and visually impactful.

Benjamin Nazon

I am a visual professional with a cross-disciplinary background in video games, film, and architectural visualization, working on projects where visual quality, storytelling, and attention to detail are essential. These demanding environments have allowed me to develop a strong, structured approach to graphic design and photo retouching, while maintaining a clear artistic sensitivity. I am highly proficient in Adobe Photoshop, using it both for advanced photo retouching (color correction, compositing, masking, fine adjustments) and for the creation and adaptation of graphic assets for a wide range of uses, including digital communication, marketing visuals, and branded content. My experience in archviz has also strengthened my eye for realism, lighting consistency, and clean, high-quality rendering. Alongside my professional work, I am an active photographer, regularly shooting in urban and natural environments as well as more personal subjects. This practice directly informs my retouching work, giving me a solid understanding of light, composition, color balance, and visual intent, always with a focus on clarity and visual coherence. I am autonomous, well-organized, and comfortable working in fully remote, freelance environments. I adapt quickly to creative briefs, brand guidelines, and client feedback, while consistently meeting deadlines. My goal is always to deliver visuals that are both technically solid and visually impactful.

Available to hire

I am a visual professional with a cross-disciplinary background in video games, film, and architectural visualization, working on projects where visual quality, storytelling, and attention to detail are essential. These demanding environments have allowed me to develop a strong, structured approach to graphic design and photo retouching, while maintaining a clear artistic sensitivity.

I am highly proficient in Adobe Photoshop, using it both for advanced photo retouching (color correction, compositing, masking, fine adjustments) and for the creation and adaptation of graphic assets for a wide range of uses, including digital communication, marketing visuals, and branded content. My experience in archviz has also strengthened my eye for realism, lighting consistency, and clean, high-quality rendering.

Alongside my professional work, I am an active photographer, regularly shooting in urban and natural environments as well as more personal subjects. This practice directly informs my retouching work, giving me a solid understanding of light, composition, color balance, and visual intent, always with a focus on clarity and visual coherence.

I am autonomous, well-organized, and comfortable working in fully remote, freelance environments. I adapt quickly to creative briefs, brand guidelines, and client feedback, while consistently meeting deadlines. My goal is always to deliver visuals that are both technically solid and visually impactful.

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Language

English
Fluent
French
Fluent

Work Experience

2D Visual Artist at TMRW Inc
January 1, 2024 - Present
Lead post-production on renders for multiple projects including Powerade, Riot Games, and Netflix; delivered more natural visuals through vegetation, character work, color grading and retouching, and collaborated with art directors to ensure consistency with project aesthetics.
Visual Artist / Matte Painter at Self-Employed / Studio Projects
January 1, 2018 - January 1, 2024
Created matte paintings and visual effects for film and architectural visualization (archviz), using Blender and Photoshop. Taught Photoshop basics, concept art, matte painting, and Blender to students; guided color workflows, 3D integration, and asset pipelines for educational and client projects.

Education

Master Visual Effects Art (Matte Painting, 3D Real Time Lighting, Concept Art) at Montpellier (France)
January 1, 2013 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Education, Other