I am a 3D modelling and rendering freelancer working with architects, designers, interior professionals, and property owners. Recently relocated to Wellington New Zealand. With a background in architecture and experience working in London and the United States, I create high-quality visualisations that support projects from early design concepts through to polished final renders. I often work alongside design teams during concept and design development, using real-time visualisation to test ideas, refine details, and improve decision-making efficiency. Storytelling is central to my process — I focus on creating scenes that feel lived-in and authentic, allowing projects to be fully understood before they’re built. Always open to new collaborations.

Caroline Boetzelen

I am a 3D modelling and rendering freelancer working with architects, designers, interior professionals, and property owners. Recently relocated to Wellington New Zealand. With a background in architecture and experience working in London and the United States, I create high-quality visualisations that support projects from early design concepts through to polished final renders. I often work alongside design teams during concept and design development, using real-time visualisation to test ideas, refine details, and improve decision-making efficiency. Storytelling is central to my process — I focus on creating scenes that feel lived-in and authentic, allowing projects to be fully understood before they’re built. Always open to new collaborations.

Available to hire

I am a 3D modelling and rendering freelancer working with architects, designers, interior professionals, and property owners.
Recently relocated to Wellington New Zealand.
With a background in architecture and experience working in London and the United States, I create high-quality visualisations that support projects from early design concepts through to polished final renders.
I often work alongside design teams during concept and design development, using real-time visualisation to test ideas, refine details, and improve decision-making efficiency.
Storytelling is central to my process — I focus on creating scenes that feel lived-in and authentic, allowing projects to be fully understood before they’re built.
Always open to new collaborations.

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Experience Level

Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

3D Artist at Future Realities
October 1, 2004 - March 31, 2005
Started career learning the craft of digital illustration, working side by side with the director of this 4-person architectural visualization company.
3D Artist at Squire and Partners
March 1, 2005 - July 31, 2005
In-house visualization specialist; interpreted sketches and 2D CAD drawings into 3D sketch models, working images, and high-resolution presentation imagery for design teams in a fast-paced environment.
3D Artist at Habes Davidson
July 1, 2005 - September 30, 2006
Independent 3D artist within one of London’s premier visualization studios; prepared 2D drawings, modeled in 3DS Max, materialized and rendered in VRay and Mental Ray, performed photo retouching of backgrounds, and produced survey-verified views for planning approvals. Clients included Make Architects, Jamie Fobert, Broadwall Malone, Ingenhoven, Allies and Morrison, and Foster and Partners.
Owner and Senior 3D Artist at BotzDigital
March 1, 2007 - January 1, 2026
Founder and head of a visualization company; leads marketing, accounting, and image production for a range of clients across Australasia; operates from Wellington, NZ, Brooklyn, NY and Denver, CO.
Owner Toi Toi Studio at www.toitoistudio.com
February 1, 2026 - Present
I’m the founder of Toi Toi Studio, a 3D modelling and rendering studio working with architects, designers, interior professionals, and property owners. With a background in architecture and experience working in London and the United States, I create high-quality visualisations that support projects from early design concepts through to polished final renders. I often work alongside design teams during concept and design development, using real-time visualisation to test ideas, refine details, and improve decision-making efficiency. Storytelling is central to my process — I focus on creating scenes that feel lived-in and authentic, allowing projects to be fully understood before they’re built. Always open to new collaborations.

Education

Master of Architecture at University of Pennsylvania Stuart Weitzman School of Design
January 1, 2001 - January 1, 2004
Bachelor of Fine Arts in Photography and Printmaking at Hobart and William Smith Colleges
January 1, 1994 - January 1, 1998

Qualifications

Add your qualifications or awards here.

Industry Experience

Real Estate & Construction, Professional Services, Media & Entertainment