Hi, I’m Bo Li, a multidisciplinary sound designer, composer, and educator. I create immersive audio for animation, film, and game media, collaborating with clients such as Tencent and Electronic Arts to craft soundscapes that elevate visuals. As a faculty member at Indiana University Bloomington and Arizona State University, I explore AI-assisted sound design, spatial audio, and immersive storytelling. My award-winning work spans live-action films, animation, and interactive experiences, and I enjoy sharing my practice with students and peers.

Bo Li

Hi, I’m Bo Li, a multidisciplinary sound designer, composer, and educator. I create immersive audio for animation, film, and game media, collaborating with clients such as Tencent and Electronic Arts to craft soundscapes that elevate visuals. As a faculty member at Indiana University Bloomington and Arizona State University, I explore AI-assisted sound design, spatial audio, and immersive storytelling. My award-winning work spans live-action films, animation, and interactive experiences, and I enjoy sharing my practice with students and peers.

Available to hire

Hi, I’m Bo Li, a multidisciplinary sound designer, composer, and educator. I create immersive audio for animation, film, and game media, collaborating with clients such as Tencent and Electronic Arts to craft soundscapes that elevate visuals.

As a faculty member at Indiana University Bloomington and Arizona State University, I explore AI-assisted sound design, spatial audio, and immersive storytelling. My award-winning work spans live-action films, animation, and interactive experiences, and I enjoy sharing my practice with students and peers.

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Experience Level

Language

English
Fluent
Chinese
Advanced

Work Experience

Assistant Professor (Tenure-Track), Music Industry (Audio Engineering and Sound Production) at Indiana University Bloomington, Jacobs School of Music
January 1, 2025 - Present
Teach and supervise courses in audio engineering and sound production; lead labs and curriculum development; contribute to research in sound design and education.
Clinical Assistant Professor (Career-Track), Animation at Arizona State University, Herberger Institute for Design and the Arts
January 1, 2022 - January 1, 2025
Faculty member in Animation; develop and teach courses, mentor students, contribute to program development.
Sound Designer at Hong Kong Soul Studio Music Production
January 1, 2023 - Present
Sound designer for games and game trailers; worked with top clients including Tencent and Electronic Arts; focus on immersive audio for interactive media.
Sound Designer at Earsup Sound Design
January 1, 2022 - January 1, 2023
Designed audio content for the world's largest aquarium in Abu Dhabi, producing audio for 8 full immersive 360-degree realms.
Sound Designer at bolisound
January 1, 2012 - Present
Create audio content for award-winning live-action films and animation; projects distributed on Apple TV, Amazon, iTunes, and theatrical releases.

Education

Master of Fine Arts (MFA) in Sound Design at California Institute of the Arts (CalArts)
January 1, 2017 - January 1, 2020
Bachelor of Fine Arts (BFA) in Recording Art at Guangxi Arts University
January 1, 2012 - January 1, 2016

Qualifications

AVID Pro Tools Certified Trainer
January 1, 2025 - March 7, 2026
Dolby Atmos Music Reference Studio
January 1, 2024 - March 7, 2026
Dante Level 1 Certification (2nd Edition)
January 1, 2024 - March 7, 2026
Cinema Audio Society (CAS) Membership
January 1, 2020 - March 7, 2026
MPSE (Motion Picture Sound Editors) Member
January 1, 2019 - March 7, 2026

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Professional Services