My name is Taras, currently I'm a CompSci student, an enthusiast Software Engineer and Music Composer for video games. I've been developing my own software for about 5 years now. In that time I've gone from making simple bots for social media (Discord, Telegram, etc.) to making full-blown crossplatform desktop applications (like the one demonstrated in the Projects section!). Most of them are built with Electron, or even plain Node.js (with TypeScript of course), but in my CompSci studies I've started learning C & C++, successfully learned and created projects on Python and Java. However, my experience with music production and composition is much more extensive - I've been actively making music for video games for almost 8 years! Most of my professional experience has been making music for small-scale indies and passion projects.

Taras Skrypniak

My name is Taras, currently I'm a CompSci student, an enthusiast Software Engineer and Music Composer for video games. I've been developing my own software for about 5 years now. In that time I've gone from making simple bots for social media (Discord, Telegram, etc.) to making full-blown crossplatform desktop applications (like the one demonstrated in the Projects section!). Most of them are built with Electron, or even plain Node.js (with TypeScript of course), but in my CompSci studies I've started learning C & C++, successfully learned and created projects on Python and Java. However, my experience with music production and composition is much more extensive - I've been actively making music for video games for almost 8 years! Most of my professional experience has been making music for small-scale indies and passion projects.

Available to hire

My name is Taras, currently I’m a CompSci student, an enthusiast Software Engineer and Music Composer for video games.

I’ve been developing my own software for about 5 years now. In that time I’ve gone from making simple bots for social media (Discord, Telegram, etc.) to making full-blown crossplatform desktop applications (like the one demonstrated in the Projects section!). Most of them are built with Electron, or even plain Node.js (with TypeScript of course), but in my CompSci studies I’ve started learning C & C++, successfully learned and created projects on Python and Java.

However, my experience with music production and composition is much more extensive - I’ve been actively making music for video games for almost 8 years! Most of my professional experience has been making music for small-scale indies and passion projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

German
Intermediate
English
Advanced
Ukrainian
Fluent
Russian
Fluent

Work Experience

Intern at Musicshop 4U
January 1, 2023 - Present
Internship involving development work on Deadlock Stats Editor (TypeScript) - an Electron application for editing item, ability and hero stats for Valve's Deadlock; projects Deadlock Stats Editor, aurigrave.org, and trademe; active development.

Education

Bachelor of Computer Science at V.N. Karazin Kharkiv National University
September 1, 2023 - January 8, 2026

Qualifications

Cambridge B2 First (English) - Credential ID D4050250
January 11, 2030 - January 8, 2026

Industry Experience

Software & Internet, Media & Entertainment, Gaming, Education, Professional Services