Bradley Horton is a technically skilled Game Developer and Pixel Artist with over nine years of experience shipping 20+ polished titles for iOS and Android. Specializing in Unity (2D & 3D), C# programming, and full-stack development, he has a proven track record of architecting scalable, modular game systems that improve development efficiency by 30%.
Based in the UK and holding an MSc in Information and Creative Technologies, Bradley excels in leading the full feature development lifecycle—from core gameplay logic and multiplayer networking to high-fidelity pixel art and UI/UX design—while collaborating effectively with cross-functional remote teams across global time zones.
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