XR Developer studying Game and Media Technology at Utrecht University. Worked in the San Francisco Bay Area before moving to the Netherlands to continue my education.

Brendan James Miller

XR Developer studying Game and Media Technology at Utrecht University. Worked in the San Francisco Bay Area before moving to the Netherlands to continue my education.

Available to hire

XR Developer studying Game and Media Technology at Utrecht University. Worked in the San Francisco Bay Area before moving to the Netherlands to continue my education.

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Design Producer & Lead Programmer at Hughes Media & Design Lab
June 1, 2021 - September 18, 2025
Lead programmer integrating VR Toolkit tools into the project, scripting level progression, puzzle mechanics, version control, UI design, menu scene controls, and more. Led a team of Game Designers and collaborated with the Research Team to design intuitive, engaging, and interactive educational puzzles.
Guest Experience Representative at Golden State Warriors, Chase Center
October 1, 2022 - September 18, 2025
Assisted guests with questions, directions, and other inquiries throughout the venue. Managed lost and found, deliveries, and ADA requests for 17,000+ guests during events. Served as ticket check for VIP seats and clubs for VIP guests and team associates.
VR Programmer at Utrecht University
February 1, 2025 - Present
Worked on Zombie Ants VR, an educational VR experience designed to educate users on the life cycle of the cordyceps fungus through a puzzle-adventure story. Updated project for release, adjusted mini games, created new interaction mechanics, addressed pain points, UX design, and created required systems for replayability.
AR Engineer at Heytus
October 1, 2022 - September 18, 2025
Contributed to the design and implementation of complex game systems for AR applications. Organized and tested source controls, built versions, and SDK package integrations. Conducted market and user research and maintained game design documents and deliverables.

Education

B.S. in Computer Science, Specialization in Visual Computing at University of California, Irvine
September 1, 2017 - June 1, 2021
M.Sc in Game and Media Technology at Utrecht University
August 1, 2024 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate