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Expert in: Adobe After Effects, Adobe Illustrator, Adobe Photoshop + 7 more
Graduated in Visual Motion Design in 2013, I use to work on several projects (2D animations, illustrations, video production, video mapping and graphic design) from start to finish on time. Now I wish to work coherently with my imaginary and aesthetics ideas, growing as a creative and improving my skills. I love experimenting, I am very curios and I like to constantly set and achieve my goals. **Hourly rate** Illustration €50 Motion Graphics €70 Cel Animation €150 3D Modeling €100 3D Low Poly animation €120 **1 Minute Medium Price** 2D Motion Graphics €500 Cel Animation €1000 2D+Cel Animation €1350 3D+2D+CelAnimation €1500 Average Availability: 5/10 hours per day. Availability and prices may change due to urgency and complexity of the project. Extra charges: Holidays and overtime plus 30% rates. **Key project experience** _2017_ - Photographer, motion graphics and editing video for the project Fuor! Posto, sponsored by La Battagliola _2016_ - Collaboration with IMMAGINA srl, motion graphics and editing video for Mondadori _2014_ - Orpheus - Short film, Honourable mention at FEST 2014 New Directors New Films Festival (Short-film - Experimental) **Qualifications and education** Master Degree in Visual Motion Design 2013 Bachelor in Graphic Arts 2011
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Expert in: Pencil Illustration, Advertising Illustration, Narrative Illustration + 17 more
If you need some visual storytelling done, there's a good chance I'm just who you're looking for. - - - I started out visualizing and storyboarding in house for a couple of ad agencies in London and Hong Kong while illustrating books on the side. That got me laser focused on finding the key point to any scene, and conveying it convincingly and with emotional appeal. - - - Then I spent 8 years in Los Angeles freelancing for production companies and more ad agencies working on more commercials, tv shows and films. My lifelong interest in animation started to take hold. I became efficient and fast, although as time went by I was working remotely more and more as the pace of vehicle traffic on the roads slowed to a crawl. So now I work entirely remotely from my home in Santa Fe, NM where it is possible to drive faster than a walking pace. This is where I animate, illustrate, create motion graphics, draw storyboards and all sorts of other fun things to my heart's content. - - - I've created projects from initial idea to final edit so I understand the process from start to finish. If you have some visual storytelling to do, let's get stuck in! - - - I have a Bachelor of Arts equivalent (HND) in Graphic Design from the UK (Falmouth College of Art).
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Expert in: 2D Animation, 3D Model, Adobe After Effects + 12 more
2D ARTIST/3D AND 2DANIMATOR Passionate 2D animator and skilled concept artist with experience in captivating character and environment design. Also specialized in 3D character modeling. Efficient and committed to teamwork, I bring solid creative skills. Currently, I am independently developing a 2D animation project, demonstrating my dedication and autonomy in the industry. _<Email available after hire>_ PORTFOLIO www.linkedin.com/in/ivanbirdhood https://www.artstation.com/birdhood
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Expert in: Adobe After Effects, Adobe Photoshop, Artwork + 8 more
Senior 2D Artist | Visual Storyteller Passionate about creating atmospheric, high-impact visuals that tell a story. With over 10 years of experience in commercial illustration and a Master’s Degree in Architecture, I bridge the gap between technical precision and raw emotional art. My work is defined by expressive figurative skills, cinematic lighting, and a non-traditional approach to visual narratives. I don’t just create assets; I help identify the right visual language for your project—whether it's an intensely emotional pitch deck, an indie game, or a complex conceptual world. Core Expertise: Visual Development: From initial reference research to high-fidelity final art. Versatile Style: Expertise in figurative art, atmospheric environments, and unconventional graphic storytelling. Technical Pipeline: Professional-grade 2D production (Photoshop) integrated with 3D workflows (Blender) for optimized, high-quality results. I am looking to collaborate on projects that aim to be "epic and unique." If you need an artist who can translate complex ideas into evocative imagery, let’s talk. Available for: Pitch deck illustrations, concept art, character design, and full-scale visual development.
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Expert in: Character Design, Childrens Book Illustration, Illustration + 7 more
My name is Eva Dale and I’m an illustrator from Mystic, CT. I have my BFA in illustration from Ringling College of Art and Design. I enjoy all kinds of illustration work and pride myself on my ability to work in diverse artistic styles and mediums. I’ve worked on projects such as children’s books, visual development, background design, storyboard art, and would love to diversify that background further! My full portfolio can be found at daleillustrations.com
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Expert in: Adobe Illustrator, Adobe Photoshop, Blender + 14 more
Hi, I'm an illustrator and I would like to work in your graphic novel. Here is my portfolio : isabelgalvez.eu/editorial/
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Expert in: 3D Model, 3ds Max, V-ray + 6 more
I am an experienced 3D Generalist with an architectural background and over 6 years of professional practice in the creative industry. I specialize in high-quality modeling, texturing, and lighting, combining technical precision with artistic sensitivity to tell compelling visual stories. I support the creative process throughout the entire production pipeline, from initial concept and block-out to look development and the final 3D render. My professional experience includes delivering advanced 3D & VFX assets for prestigious international film productions, high-impact commercials, and global product marketing.
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Expert in: Autodesk Maya, 3D Animation, Adobe Photoshop + 1 more
I’m a VFX Generalist specializing in Lighting and Rendering with over 17 years of experience in high-end film, TV and commercial production. I’m a versatile artist who can oversee projects from concept to final delivery, with hands-on expertise in shading, asset builds, FX, lighting and rendering, and experience as CG Supervisor and Lead on major productions.
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Expert in: Microsoft Office, Illustration, Adobe Photoshop + 8 more
Hi, I’m Caleb Salisbury, a qualified commercial artist with over twelve years of experience working with top entertainment production houses. I bring a creative edge that still meets strict deadlines and I’m passionate about developing the next generation of visual marketing and product development. With a strong background in 2D artwork, 3D modelling and design, I’ve served as Art Director on multi-platform titles, coordinating concept artists, character and environment modellers, and animation teams for Edge of Twilight and other projects.\n\nI’m an enthusiastic team player who stays actively engaged in all aspects of the visual industries. I’ve led art teams, overseen production planning, scripting, and GUI design, and created promotional material for conferences and events, including verbal marketing at E3 (2005), AGDC, Game Connect, and Supanova. I’m excited to contribute leadership, production, and creative skills to your team and help shape the next generation of visual content.
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Expert in: Adobe Photoshop, Illustration, Adobe Illustrator + 10 more
I’m a senior illustrator and concept artist with 12+ years of professional experience creating character-driven and world-building artwork for games, tabletop, and entertainment. I’ve collaborated with studios and publishers such as Renegade Game Studios, Electronic Arts, Hasbro, nWay, and other independent teams, delivering production-ready illustrations across a wide range of styles and scopes. My background combines strong fundamentals, fast iteration, and close collaboration with art directors to ensure visuals are both expressive and practical for production.
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Expert in: 3D Model, Blender, Substance Painter + 5 more
Hi, I’m Daniel Phillis, a 3D artist and VFX generalist with a passion for lighting, modelling and look development. I’ve spent the last several years delivering high‑quality visuals for film, TV and advertising, collaborating with teams across Australia and remote studios. My work is often praised for its detail and storytelling impact, and you can see more of my portfolio on ArtStation at https://www.artstation.com/artist/danielphillis. I’m keen on growing chillies, exploring traditional sculpture and skateboarding, and I stay inspired by fellow artists and maker communities. I love collaborating, learning new tools, and pushing the boundaries of what’s possible in the realm of 3D and visual effects.
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Expert in: Prototype, .NET, Unity + 24 more
I'm a Senior Game Engineer / Full-Stack Developer with over 10 years of hands-on experience, progressing from junior roles to senior and lead engineering positions, delivering high-quality interactive experiences across mobile, desktop, console, and web platforms. My work blends high-performance client-side game engines with robust back-end systems, including multiplayer networks, real-time synchronization, and scalable cloud architectures. I thrive on performance, scalability, and player-centric design, and I enjoy mentoring teams, applying Agile and DevOps best practices, and pushing the boundaries of web-based and real-time gaming. I have deep hands-on expertise with Unity and Unreal Engine, HTML5 game development with Pixi.js and Phaser.js, and modern frontend/backend stacks (React/Next.js, Vue, Go, Node.js, and cloud/server architectures).
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Expert in: 3D Design, 3D Model, Autodesk Maya + 8 more
Hi, I’m Hemanga Dutta, a senior 3D Character and Asset Artist based in Dibrugarh, India, currently working remotely for LeeLooLXP in Luxembourg. I create stylized 3D game characters and props, using Maya, ZBrush, and Substance 3D Painter, and I also paint textures for low-poly models. I love turning my imagination into cartoons and 3D characters, and I enjoy sketching ideas that I can develop into fully finished models in Maya , ZBrush and Substance 3D painter. I’ve completed 3D certificate courses on Udemy and hold a graduation from Dibrugarh University. My portfolio includes stylized monsters, characters, and assets. My Work link is hemangadutta.artstation.com
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Expert in: 3D Animation, Autodesk Maya, ZBrush + 3 more
I am a 3D Animator who helps brands tell authentic stories, through creation and animation of bespoke characters. I specialize in 3D Animation, Modeling, Texturing, Rigging, Look Development, Rendering & Compositing. I utilize Maya, Adobe Suite, Arnold & Unreal Engine. I have over 10 years of experience in the industry with my work being featured in a variety of mediums from Commercials, Animated TV Shows, & Public Service Announcements. I am comfortable working in a team setting as well as being proactive and able to provide quality assurance while meeting deadlines by myself with minimal supervision. I have a strong technical aptitude, significant experience in client-focused environments; along with the planning skills to develop ideas, identify problems and conceptualize solutions.
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Expert in: 3D Animation, 3D Model, Animation + 4 more
Bring your characters to life with production‑ready 3D art. MoonPyre - founded by the team behind Darfall (Paradox Arc) - delivers stylized or realistic character modeling, clean topology, PBR texturing, rigging, and animation optimized for UE5/Unity. Hire a single dedicated senior artist for 55 € per hour. Darfall: https://store.steampowered.com/app/1961600/Darfall/
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