Hi, I’m Daniel Phillis, a 3D artist and VFX generalist with a passion for lighting, modelling and look development. I’ve spent the last several years delivering high‑quality visuals for film, TV and advertising, collaborating with teams across Australia and remote studios. My work is often praised for its detail and storytelling impact, and you can see more of my portfolio on ArtStation at _Website not available. Sign in: https://www.twine.net/signup_ I’m keen on growing chillies, exploring traditional sculpture and skateboarding, and I stay inspired by fellow artists and maker communities. I love collaborating, learning new tools, and pushing the boundaries of what’s possible in the realm of 3D and visual effects.

Daniel Phillis

PRO

Hi, I’m Daniel Phillis, a 3D artist and VFX generalist with a passion for lighting, modelling and look development. I’ve spent the last several years delivering high‑quality visuals for film, TV and advertising, collaborating with teams across Australia and remote studios. My work is often praised for its detail and storytelling impact, and you can see more of my portfolio on ArtStation at _Website not available. Sign in: https://www.twine.net/signup_ I’m keen on growing chillies, exploring traditional sculpture and skateboarding, and I stay inspired by fellow artists and maker communities. I love collaborating, learning new tools, and pushing the boundaries of what’s possible in the realm of 3D and visual effects.

Available to hire

Hi, I’m Daniel Phillis, a 3D artist and VFX generalist with a passion for lighting, modelling and look development. I’ve spent the last several years delivering high‑quality visuals for film, TV and advertising, collaborating with teams across Australia and remote studios. My work is often praised for its detail and storytelling impact, and you can see more of my portfolio on ArtStation at Website not available. Sign in: https://www.twine.net/signup

I’m keen on growing chillies, exploring traditional sculpture and skateboarding, and I stay inspired by fellow artists and maker communities. I love collaborating, learning new tools, and pushing the boundaries of what’s possible in the realm of 3D and visual effects.

See more

Language

English
Fluent

Work Experience

3D Generalist at Chop Shop Post (Remote)
December 31, 2025 - August 17, 2025
Achieved high praise for lighting and modeling various creatures for a highly successful RACQ advertising campaign. Used Houdini, Solaris with Arnold and Karma for lighting and rendering, Nuke for slap comps, and also contributed to asset preparation, retopologizing, look development in Solaris, and layout in Maya.
FX Artist at Cumulus VFX (Remote)
January 1, 2024 - August 17, 2025
Worked on cloth, volumetric, and particle simulations for clients including Disney’s series Nautilus. Utilized Houdini, Redshift, and Nuke for effects creation. Achieved great references for work during this period.
VFX Artist at MPC (Adelaide)
January 1, 2023 - August 17, 2025
Member of the new MPC FX team delivering numerous shots for lightning bolts and disintegration FX for Disney’s Hocus Pocus 2.
VFX, Crowd Artist at Mr. X (Adelaide)
January 1, 2022 - August 17, 2025
Worked under CG and Crowd Supervisor Chris Bending delivering several shots on Baz Luhrmann’s Elvis and the Resident Evil series. Created custom Houdini tools for crowd assets. Contributed major crowd shots in "Thirteen Lives" (Ron Howard) and a small shot for Disney’s "Rise."
Visual Effects Artist at Mill Film
January 31, 2020 - August 17, 2025
Contributed to the Oscar-nominated feature "Love and Monsters" during a three-month period focusing on visual effects tasks.
Freelance Computer Graphics Artist at Kojo (Adelaide Post Production House) and Collider Design Studio (Sydney)
December 31, 2018 - August 17, 2025
Provided freelance computer graphics and VFX services for Adelaide and Sydney post production companies.
PHP Software Developer at Flinders University
December 31, 2018 - August 17, 2025
Developed PHP software and contributed to teaching and mentoring in computer programming for first-year students.
Drop in Help Assistant and Tutor at Flinders University
December 31, 2017 - August 17, 2025
Assisted first-year students in programming and fundamentals of computer science; tutored fundamentals of ICT and provided private tutoring in 3D animation software Maya.
Freelance CGI Artist at Orbit VFX Studio (Sydney)
December 31, 2017 - August 17, 2025
Engaged in modeling, lighting, texturing for National Basketball League logos and other CG work.
Volunteer English Coach and Student at University of Queensland and Cambodia
December 31, 2013 - August 17, 2025
Volunteered as an English coach for students in Cambodia while completing full-time Computer Science studies at the University of Queensland.
3D Generalist at Chop Shop Post
January 1, 2025 - August 17, 2025
Worked remotely as a 3D generalist praised for lighting and modeling various critters in a highly successful RACQ advertising campaign. Utilized Houdini and Solaris with Arnold and Karma for lighting and rendering, with compositing using Nuke. Tasks included asset prep, retopologizing, look development in Solaris, and layout in Maya.
FX Artist at Cumulus VFX
January 1, 2024 - August 17, 2025
Worked remotely with clients including Disney for the series Nautilus, creating cloth, volumetric, and particle simulations using Houdini, Redshift, and Nuke. Achieved great references for work during this period.
VFX Artist at MPC (Adelaide)
January 1, 2023 - August 17, 2025
Part of the new MPC FX team delivering multiple shots involving lightning bolts and disintegration effects for Disney's Hocus Pocus 2.
VFX, Crowd Artist at Mr. X (Adelaide)
January 1, 2022 - August 17, 2025
Worked under CG and Crowd Supervisor Chris Bending delivering numerous shots on Baz Luhrmann’s Elvis and a Resident Evil series. Contributed to crowds in an award-winning "Thirteen Lives" and a small shot for Disney’s "Rise", using custom Houdini tools for crowd assets.
Visual Effects Artist at Mill Film
January 31, 2020 - August 17, 2025
Contributed as a visual effects artist on the Oscar-nominated film "Love and Monsters" during a short contract from October 2019 to January 2020.
Freelance Computer Graphics Artist at Kojo / Collider Design Studio
December 31, 2018 - August 17, 2025
Provided freelance computer graphics work for Kojo (Adelaide post-production house) and Collider Design Studio in Sydney.
PHP Software Developer & Tutor at Flinders University
December 31, 2017 - August 17, 2025
Served as a software developer and tutor for first-year programming and computer science fundamentals courses. Provided professional tutoring and mentoring, assisted students, and volunteered as a student mentor.
Freelance CGI Artist at Orbit VFX Studio
December 31, 2017 - August 17, 2025
Delivered freelance CGI work including modeling, lighting, and texturing for National Basketball League logos and other projects in Sydney.
3D Modeling, Look Development and Animation Artist at Flinders University / Royal Adelaide Hospital
December 31, 2015 - August 17, 2025
Created 3D modeling, look development, and animation work in Houdini for the Royal Adelaide Hospital foyer.
Volunteer English Coach and Student at University of Queensland / Cambodia
December 31, 2013 - August 17, 2025
Volunteered as an English coach for students in Cambodia while studying full-time in Computer Science.
3D Computer Animation Artist at Various Clients
December 31, 2011 - August 17, 2025
Worked in various roles in 3D computer animation, including five feature films, three children’s television series, multiple TV commercials, music videos, and architectural visualization. Clients included Mercedes Benz, Sony, Warner Brothers, and Suzuki. Films included Happy Feet 2, Harry Potter and the Deathly Hallows (Part 1), Beneath Hill 60, Needle, and Daybreakers.
3D Generalist at Chop Shop Post
January 1, 2024 - Present
Led lighting and modeling of various creatures for a successful RACQ advertising campaign, utilizing Houdini and Solaris with Arnold and Karma render engines. Also responsible for slap comps in Nuke, asset prep, retopologizing, look development in Solaris, and layout in Maya.
FX Artist at Cumulus VFX
January 1, 2024 - August 17, 2025
Created cloth, volumetric, and particle simulations using Houdini, Redshift, and Nuke for clients including Disney's series Nautilus. This role provided excellent client interaction and resulted in strong references.
VFX Artist at MPC (Adelaide)
January 1, 2023 - August 17, 2025
Delivered multiple shots involving lightning bolts and disintegration FX for Disney's 'Hocus Pocus 2' as part of the new MPC FX team.
VFX, Crowd Artist at Mr. X (Adelaide)
January 1, 2022 - August 17, 2025
Worked under CG and Crowd Supervisor to deliver crowd shots for projects including Baz Luhrmann’s Elvis, a Resident Evil series, Disney's Rise, and contributed to the award-winning 'Thirteen Lives' using custom Houdini tools for crowd asset realization.
Visual Effects Artist at Mill Film
January 31, 2020 - August 17, 2025
Contributed as a Visual Effects Artist on the Oscar-nominated film 'Love and Monsters'.
Freelance Computer Graphics Artist at Kojo (Adelaide Post Production House) and Collider Design Studio (Sydney)
December 31, 2018 - August 17, 2025
Provided freelance computer graphics services for clients in Adelaide and Sydney.
PHP Software Developer at Flinders University
December 31, 2018 - August 17, 2025
Developed PHP software during study period.
Tutor and Assistant at Flinders University
December 31, 2017 - August 17, 2025
Supported first year students in programming and computer science fundamentals as a drop-in help assistant, first year tutor, and volunteer student mentor. Provided private tutoring in 3D animation software Maya for the Department of Screen and Media.
3D Modeling, Look Development and Animation Artist at Flinders University (Royal Adelaide Hospital Foyer project), Orbit VFX Studio (freelance)
December 31, 2015 - August 17, 2025
Worked on modeling, lighting, and texturing for National Basketball League logos and 3D visualization projects including look development and animation in Houdini.
Digital Media Tutor at Flinders University
December 31, 2014 - August 17, 2025
Tutored Indigenous students in Adobe Illustrator and Photoshop within the Department of Screen and Media.
Volunteer English Coach at Cambodia / University of Queensland
December 31, 2013 - August 17, 2025
Volunteered as an English coach for students in Cambodia while studying full-time Computer Science at the University of Queensland.
3D Computer Animation Artist at Various clients including Mercedes Benz, Sony, Warner Brothers, Suzuki, Dr D Studios, Rising Sun Pictures, Cutting Edge Post, Kanuka Studios
December 31, 2011 - August 17, 2025
Worked in multiple roles on five feature films, three children's television series, numerous TV commercials, music videos, and architectural visualizations. Notable feature films include Happy Feet 2, Harry Potter and the Deathly Hallows Part 1, Beneath Hill 60 and Needle, Daybreakers.
3D Generalist at Chop Shop Post
January 1, 2025 - August 17, 2025
Worked remotely as a 3D Generalist, achieving high praise for lighting and modeling various creatures for a successful RACQ advertising campaign. Tasks included lighting and rendering using Houdini and Solaris with both Arnold and Karma, comp work in Nuke, assets prep, retopologizing, look development in Solaris, and layout in Maya.
FX Artist at Cumulus VFX
January 1, 2024 - August 17, 2025
Remote position involving FX work for clients including Disney on the series Nautilus. Utilized Houdini, Redshift, and Nuke for cloth, volumetric, and particle simulations. Gained great references and contributed to high-quality FX shots.
VFX Artist at MPC
January 1, 2023 - August 17, 2025
Worked in the Adelaide MPC FX team delivering multiple shots involving lightning bolts and disintegration effects for Disney’s Hocus Pocus 2, contributing to complex FX work in a team environment.
VFX, Crowd Artist at Mr. X
January 1, 2022 - August 17, 2025
Based in Adelaide, directly collaborated with the CG and Crowd Supervisor to deliver crowd shots for Baz Luhrmann’s Elvis and a Resident Evil series. Delivered a major crowd shot for the award-winning 'Thirteen Lives' and a smaller shot for Disney’s 'Rise'. All crowd assets were created with custom Houdini tools.
Visual Effects Artist at Mill Film
January 31, 2020 - August 17, 2025
Contributed for three months (Oct 2019 - Jan 2020) as a Visual Effects Artist on the film 'Love and Monsters', which received an Oscar nomination for Best Visual FX.
3D Generalist at Chop Shop Post (Remote)
January 1, 2024 - December 31, 2025
Led lighting and modeling of various creatures for a high-profile RACQ advertising campaign; worked with Houdini, Solaris and Arnold, including asset prep, retopology, look development in Solaris and layout in Maya.
FX Artist at Cumulus VFX (Remote)
January 1, 2023 - December 31, 2024
Engaged on Disney project work (Nautilus) using Houdini, Redshift and Nuke for cloth, volumetric and particle simulations.
FX Artist at MPC (Adelaide)
January 1, 2022 - December 31, 2023
Delivered shots for lighting bolts and disintegration FX for Disney’s Hocus Pocus 2.
VFX Artist / Crowd Artist at Mr. X (Adelaide)
January 1, 2021 - December 31, 2022
Worked under CG and Crowd Supervisor; delivered shots on Baz Luhrmann’s Elvis and a Resident Evil series; contributed a major crowd shot for an award-winning project 'Thirteen Lives' and built crowd assets.
Visual Effects Artist at Mill Film
October 1, 2019 - January 31, 2020
Visual effects work for Love and Monsters; 3 months on project (Oct 2019 – Jan 2020); notable for an Academy nomination for Best Visual FX.
Freelance CG Artist at Kojo (Adelaide Post Production House)
January 1, 2018 - December 31, 2018
Freelance computer graphics work; collaborated with Collider Design Studio (Sydney); also involved in PHP software development at Flinders University.
Freelance CG Artist at Collider Design Studio
January 1, 2018 - December 31, 2018
Freelance CG work in Sydney.
Drop-in Help Assistant at First Year Programming and Computer Fundamentals
January 1, 2017 - December 31, 2017
Drop-in support and tutoring for first-year programming and fundamentals.
Volunteer Tutor / Mentor at Flinders University
January 1, 2016 - December 31, 2016
Volunteer mentor for new arrivals to CS/Science/Engineering/Math; private tutoring in 3D animation software (Maya) for the Department of Screen and Media.
3D Modeling / Look Development / Animation at Flinders University (Royal Adelaide Hospital Foyer)
January 1, 2015 - December 31, 2015
3D modeling, look development and animation in Houdini for a public installation.
OrbIt VFX Freelance at OrbIt VFX Studio, Sydney
January 1, 2014 - December 31, 2014
Modeling, lighting and texturing for National Basketball League logos.
Volunteer English Coach at Cambodia
January 1, 2013 - December 31, 2013
Volunteer English coach; pursued full-time Computer Science studies at the University of Queensland.
Computer Science Student at University of Queensland
January 1, 2011 - December 31, 2013
Full-time study in Computer Science.
FX Artist at Cumulus VFX
January 1, 2023 - January 1, 2024
Remote FX Artist delivering cloth, volumetric and particle simulations using Houdini, Redshift and Nuke for client projects including a Disney Nautilus sequence; strong references and shot quality.
VFX Artist at MPC
January 1, 2022 - January 1, 2023
VFX Artist on the Adelaide MPC FX team delivering shots with lightning bolts and disintegration FX for Disney’s Hocus Pocus 2.
Crowd Artist at Mr. X
January 1, 2021 - January 1, 2022
VFX/Crowd Artist under CG and Crowd Supervisor Chris Bendin; contributed to Baz Luhrmann’s Elvis, a Resident Evil series, and large crowd shots including an award-winning sequence Thirteen Lives.
Freelance CG Artist at Kojo (Adelaide Post Production)
January 1, 2018 - January 1, 2018
Freelance computer graphics for Kojo and Collider Design Studio (Sydney).
Drop-in Help Assistant at Flinders University
January 1, 2017 - January 1, 2017
Assisted first-year programming and computer fundamentals; mentoring and tutoring roles.
Drop-in Help Assistant at Flinders University
March 1, 2016 - June 1, 2016
March–June period assisting first-year programming and computer fundamentals; volunteering mentor for CS and related subjects.
3D Modeling, Look Development and Animation at Flinders University
January 1, 2015 - January 1, 2015
Orbit VFX (freelance) work for Houdini-based modeling and animation for projects including Royal Adelaide Hospital foyer visuals.
Volunteer English Coach at University of Queensland / Cambodia
January 1, 2013 - January 1, 2013
Volunteer English coach for students in Cambodia; additional CS studies at University of Queensland.

Education

Bachelor of Visual Arts at University of South Australia
January 1, 1993 - December 31, 1997
Bachelor of Computer Science at Flinders University
January 11, 2030 - August 17, 2025
Bachelor of Visual Arts at University of South Australia
January 1, 1993 - January 1, 1997
Bachelor of Computer Science at Flinders University
January 11, 2030 - August 17, 2025
Bachelor of Visual Arts at University of South Australia
January 1, 1993 - December 31, 1997
Bachelor of Computer Science at Flinders University
January 11, 2030 - August 17, 2025
Bachelor of Visual Arts at University of South Australia
January 11, 2030 - February 23, 2026
Bachelor of Computer Science at Flinders University
January 11, 2030 - February 23, 2026
Bachelor of Visual Arts at University of South Australia
January 11, 2030 - February 23, 2026
Bachelor of Computer Science at Flinders University
January 11, 2030 - February 23, 2026
Bachelor of Visual Arts at University of South Australia
January 11, 2030 - February 23, 2026
Bachelor of Computer Science at Flinders University
January 11, 2030 - February 23, 2026

Qualifications

Chancellor’s Commendation for Outstanding Academic Performance
January 1, 2012 - August 17, 2025
Award for Academic Achievement (First Year)
January 11, 2030 - August 17, 2025
Award for Academic Achievement (1st Year Computer Science)
January 1, 2012 - August 17, 2025
Award for Academic Achievement (1st Year)
January 11, 2030 - August 17, 2025
Chancellor’s Commendation for Outstanding Academic Performance
January 1, 2012 - August 17, 2025
Award for Academic Achievement (1st Year)
January 11, 2030 - February 23, 2026
Overall GPA 5.01 (Honours eligibility)
January 11, 2030 - February 23, 2026
Academic Award for First Year Achievement
January 11, 2030 - February 23, 2026
Chancellor's Commendation for Outstanding Academic Performance
January 1, 2012 - December 31, 2012

Industry Experience

Media & Entertainment, Education, Software & Internet, Professional Services, Non-Profit Organization, Other
    paper RACQ TV Commercials

    Houdini / Solaris Lighting and Rendering on several successful TV spots for RACQ, under Chop Shop Post, Brisbane.

    paper Crowd Artist for Mr X

    Crowd Artist for Baz Lurman’s feature film Elvis, at Mr X . Under the supervision of Chris Bending.
    Vimeo Reel including this work: