I’m a senior illustrator and concept artist with 12+ years of professional experience creating character-driven and world-building artwork for games, tabletop, and entertainment. I’ve collaborated with studios and publishers such as Renegade Game Studios, Electronic Arts, Hasbro, nWay, and other independent teams, delivering production-ready illustrations across a wide range of styles and scopes. My background combines strong fundamentals, fast iteration, and close collaboration with art directors to ensure visuals are both expressive and practical for production.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Worked on Dead Space 2, a critically acclaimed AAA survival-horror title known for its oppressive atmosphere, biomechanical enemy design, and cinematic sci-fi world-building, integrating concept art directly into the design pipeline, guiding visual direction through critique and iteration, and leveraging advanced 2D/3D workflows (Photoshop, anatomy, Maya, ZBrush, Substance Painter) to deliver high-fidelity, production-ready character designs that reinforced the franchise’s iconic visual identity.
Led visual R&D and character design for Wreck League, directing style development, guiding outsourced artists through clear style guides, and collaborating cross-functionally to deliver cohesive, production-ready visuals that strengthened brand identity and visual storytelling for a live mobile game.
Worked on Heroscape, a long-running, tactical miniatures board-game franchise known for its modular terrain, diverse factions, and strong character-driven world-building. Partnered closely with authors and editors to translate narrative intent into clear, production-ready visuals that support gameplay and storytelling. Delivered polished, aesthetically driven illustrations aligned with established brand language, while applying creative problem-solving to navigate design constraints and improve efficiency without compromising quality.
Hire Marco Litya today
To get started post up your job and then invite Marco Litya to your job.