Hi, I'm Caden Peterson, a passionate game developer and artist specializing in VR game projects. I've led teams to create immersive VR games, blending art direction, narrative design, and technical skills to bring virtual worlds to life. I enjoy sculpting, 3D modeling, and storytelling, always aiming to craft engaging player experiences. With a background in Animation and Game Development from Utah Valley University, I thrive in collaborative environments and love exploring new technologies like AI prompt engineering to enhance creative workflows. I'm always eager to connect with fellow creators and share innovative ideas.

Caden Peterson

Hi, I'm Caden Peterson, a passionate game developer and artist specializing in VR game projects. I've led teams to create immersive VR games, blending art direction, narrative design, and technical skills to bring virtual worlds to life. I enjoy sculpting, 3D modeling, and storytelling, always aiming to craft engaging player experiences. With a background in Animation and Game Development from Utah Valley University, I thrive in collaborative environments and love exploring new technologies like AI prompt engineering to enhance creative workflows. I'm always eager to connect with fellow creators and share innovative ideas.

Available to hire

Hi, I’m Caden Peterson, a passionate game developer and artist specializing in VR game projects. I’ve led teams to create immersive VR games, blending art direction, narrative design, and technical skills to bring virtual worlds to life. I enjoy sculpting, 3D modeling, and storytelling, always aiming to craft engaging player experiences.

With a background in Animation and Game Development from Utah Valley University, I thrive in collaborative environments and love exploring new technologies like AI prompt engineering to enhance creative workflows. I’m always eager to connect with fellow creators and share innovative ideas.

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Language

English
Fluent

Work Experience

Peer Advisor at Utah Valley University-Orem, UT
September 1, 2021 - Present
Met with students to plan for their futures and handle high stress or emotionally complex conversations. Answered questions about campus and classes, worked collaboratively with a team of professional advisors to innovate workspace solutions, and delivered presentations on advisement for advisors and students.
Creative Director at UVU-Orem, UT
May 31, 2025 - July 14, 2025
Led a team of peers in the creation and publishing of a VR title, designing 3D models, game mechanics, dialogue, and overseeing all aspects of creative direction. Facilitated team discussions and interventions when necessary to maintain project progress and team cohesion.
Team Member at Swig n' Sweets-South Jordan, UT
July 31, 2021 - July 14, 2025
Worked in a fast-paced environment delivering quality customer service, engaging with customers to build rapport, and contributing to morning setup and cleaning tasks during shifts.
Lake Host at Daybreak Community Services-South Jordan, UT
October 31, 2020 - July 14, 2025
Enforced community rules around Oquirrh Lake, built relationships with residents through friendly community interaction, and collaborated with other hosts to maintain a clean and hospitable environment across the lake and neighborhood.
Fulfillment Associate at Cariloha/Del Sol-Salt Lake City, UT
August 31, 2019 - July 14, 2025
Collaborated with team members to ensure fast and efficient order fulfillment in a warehouse setting. Conducted quality checks to verify product accuracy and timely dispatch of customer orders.
Team Lead – VR Game Project at Utah Valley University
April 30, 2024 - July 14, 2025
Managed a team of 3 to design and develop a VR game demo presented at a media showcase. Created models, textures, and gameplay systems using Unity and Maya. Established a production pipeline for asset creation and integration.
Narrative and Art Director – VR Game “The Cursed Deep” at Utah Valley University
April 30, 2025 - July 14, 2025
Oversaw art direction and narrative design for a team of 5. Wrote and voice acted dialogue, wrote game design documentation used for development. Modeled, rigged and textured assets in Substance and Maya; assembled game scenes in Unity.
Peer Advisor – First Year Advising Center at Utah Valley University
September 1, 2021 - Present
Met with students to plan for the future. Gave presentations on advisement on behalf of students. Worked with a team of professional advisors to innovate our workspace.
Team Lead – VR Game Project at Utah Valley University
April 30, 2024 - July 14, 2025
Managed a team of 3 to design and develop a VR game demo presented at a media showcase. Created models, textures, and gameplay systems using Unity and Maya. Established a production pipeline for asset creation and integration.
Narrative and Art Director – VR Game “The Cursed Deep” at Utah Valley University
April 30, 2025 - July 14, 2025
Oversaw art direction and narrative design for a team of 5. Wrote and voice acted dialogue, wrote game design documentation used for development. Modeled, rigged and textured assets in Substance and Maya; assembled game scenes in Unity. The game is available on Steam.
Peer Advisor – First Year Advising Center at Utah Valley University
September 1, 2021 - Present
Met with students to plan for the future. Gave presentations on advisement on behalf of students. Worked with a team of professional advisors to innovate workspace processes.

Education

Bachelors of Science at Utah Valley University
June 6, 2020 - May 2, 2025
Graduated cum laude in Animation and Game Development
IB Diploma at Providence Hall High School-Herriman, UT
August 1, 2015 - May 31, 2019
International Baccalaureate Diploma at Providence Hall
January 1, 2017 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Retail, Media & Entertainment, Software & Internet