I'm a detail-oriented audio professional with 10+ years of experience in music composition, sound design, and post-production for film, TV, trailers, and games. I specialize in immersive, story-driven soundscapes and interactive audio, with expertise in Foley, adaptive systems, and high-fidelity mixing. Proficient with Logic Pro X, Unreal Engine 5, and Wwise. I love creating audio that enhances narrative and gameplay across media. I collaborate closely with directors and editors, conduct field and Foley recordings for in-game use, and contribute to adaptive music and SFX integration to support pacing and storytelling.

Craig Allen Fravel

I'm a detail-oriented audio professional with 10+ years of experience in music composition, sound design, and post-production for film, TV, trailers, and games. I specialize in immersive, story-driven soundscapes and interactive audio, with expertise in Foley, adaptive systems, and high-fidelity mixing. Proficient with Logic Pro X, Unreal Engine 5, and Wwise. I love creating audio that enhances narrative and gameplay across media. I collaborate closely with directors and editors, conduct field and Foley recordings for in-game use, and contribute to adaptive music and SFX integration to support pacing and storytelling.

Available to hire

I’m a detail-oriented audio professional with 10+ years of experience in music composition, sound design, and post-production for film, TV, trailers, and games. I specialize in immersive, story-driven soundscapes and interactive audio, with expertise in Foley, adaptive systems, and high-fidelity mixing. Proficient with Logic Pro X, Unreal Engine 5, and Wwise. I love creating audio that enhances narrative and gameplay across media.

I collaborate closely with directors and editors, conduct field and Foley recordings for in-game use, and contribute to adaptive music and SFX integration to support pacing and storytelling.

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Language

English
Fluent

Work Experience

Composer & Sound Designer at Alternate Games
March 1, 2025 - November 1, 2025
Composed original EDM score tailored for gameplay pacing; field and Foley sound recording for in-game use; audio editing and processing for cinematic/gameplay assets; collaborated on adaptive music and SFX integration.
Production Music Composer at Freelance
January 1, 2013 - Present
Scored trailers, shorts, and promos across many genres; delivered hybrid orchestral and electronic scores; mixed and mastered for broadcast and online platforms; collaborated with directors and editors for precise storytelling.

Education

Bachelor of Science in Music Production at Full Sail University
March 1, 2012 - June 15, 2015
Bachelor Degree in Music Production at Full Sail University
January 1, 2012 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming
    paper DC's Joker | Official Trailer (re-score for demo purposes)

    paper Spitfire Audio Scoring Competition

    This is a re-score of a clip from the series Westworld that I composed for a Spitfire Audio contest.

    paper Disney's Encanto | Official Trailer

    Under my producer/creative lead’s guidance, we collaborated to produce a large-scale enhancement of the song “Colombia Mi Encanto” from the award-winning film, Encanto. This process included writing with and without visual media throughout the project. Our music begins at 0:55 and lasts through the remainder of the trailer.

    paper Disney's Wish | Official Trailer

    I was assigned to enhance the iconic musical number of the film for the official trailer by adding original composition segments and additional layers to make the music feel larger and grander. My work starts at the 0:50 mark in the trailer below.