Visual artist with over 10 years of experience in 3D and digital production.
I spent 8 years working in the videogame industry as a character artist, building a strong foundation in visual design, form, and real-time workflows.
Alongside my 3D background, I currently work with video editing and photography, focusing on creating clear, engaging visual content for online platforms.
My work sits at the intersection of technical understanding and visual storytelling, allowing me to handle complex material while keeping it accessible and visually effective.
I’m currently expanding my portfolio across video, photography, and 3D, with the goal of combining these disciplines into cohesive visual projects.
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