Hello! I'm an illustrator/concept artist with experience working at major animation studios (Dreamworks & Disney), along with freelancing for independent game & short film companies.

Caterina Ciao

Hello! I'm an illustrator/concept artist with experience working at major animation studios (Dreamworks & Disney), along with freelancing for independent game & short film companies.

Available to hire

Hello! I’m an illustrator/concept artist with experience working at major animation studios (Dreamworks & Disney), along with freelancing for independent game & short film companies.

Language

Chinese
Fluent

Work Experience

Freelance Visual Development Artist at Nice Dream Games
May 1, 2026 - Present
Painted story moment pieces to be included in a game pitch deck, referencing research materials provided by the director.
Background Illustrator (Animated Short - EDEN)
February 1, 2026 - April 30, 2026
Illustrated background art, style-matched to color-keys and existing background art, delivering assets by weekly deadlines.
Background Illustrator at Animated Short Film - EDEN
February 1, 2026 - April 30, 2026
Illustrated background art, style-matched to color-keys and existing background artwork. Delivered work by weekly deadlines.
Visual Development Artist (Animated Short - feathers, not wings)
December 1, 2025 - January 31, 2026
Researched, developed, and painted target background style frames on quick turnarounds for inclusion in the film pitch. Attended weekly meetings to receive and execute notes from the film director and art director.
Visual Development Artist at Animated Short Film - feathers, not wings
December 1, 2025 - January 31, 2026
Researched, developed, and painted target background style frames on quick turnarounds for inclusion in the film pitch. Attended weekly meetings to receive and execute notes provided by the film director and art director.
Visual Development Intern at Walt Disney Animation Studios
June 1, 2025 - August 31, 2025
Worked on a personal project through the full visual development process, including packet preparation and a final presentation to the art department. Designed and painted story moments, isometric environment moments, and color studies. Received one-on-one mentorship from studio artists and attended animation pipeline talks.
Visual Development Intern at DreamWorks Animation
October 1, 2024 - April 30, 2025
Painted color-keys and CFX for Gabby’s Dollhouse: The Movie. Supported visual development, prop design, and surfacing for Forgotten Island. Pitched artwork to a room of studio artists during weekly meetings and director art reviews. Communicated with production staff to apply notes from the art director/production designer. Built knowledge of the TV/feature animation pipeline through on-campus talks and events.

Education

Bachelor of Fine Arts (Major: Illustration, Minor: Visual Development) at Ringling College of Art and Design
January 1, 2022 - May 1, 2026

Qualifications

Society of Illustrators Student Scholarship competition (Student Scholar, Spring 2023)
January 1, 2023 - July 23, 2026

Industry Experience

Media & Entertainment, Non-Profit Organization, Gaming, Education