I’m Pablo Cela Bustamante, a sound designer and audio engineer with 3+ years of professional experience in post-production, sound design, and Foley. I specialize in mixing and sound design for audiovisual content (TV series, documentaries, audiobooks) and am currently transitioning to interactive audio and video game sound design, leveraging a strong technical background in telecommunications and a passion for storytelling through sound. I enjoy collaborating with directors and producers to achieve creative visions and delivering high-quality audio under tight deadlines.
In addition to my post-production work, I design immersive environmental audio, record Foley for character movement and object interactions, and work with adaptive and procedural audio in game contexts. I value rapid iteration and cross-functional teamwork to bring narratives to life through sound.
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