I'm Pablo Cela Bustamante, a sound designer and audio engineer with 3+ years of professional experience in post-production, sound design, and Foley. I specialize in mixing and sound design for audiovisual content (TV series, documentaries, audiobooks) and am currently transitioning to interactive audio and video game sound design, leveraging a strong technical background in telecommunications and a passion for storytelling through sound. I enjoy collaborating with directors and producers to achieve creative visions and delivering high-quality audio under tight deadlines. In addition to my post-production work, I design immersive environmental audio, record Foley for character movement and object interactions, and work with adaptive and procedural audio in game contexts. I value rapid iteration and cross-functional teamwork to bring narratives to life through sound.

Pablo Cela Bustamante

I'm Pablo Cela Bustamante, a sound designer and audio engineer with 3+ years of professional experience in post-production, sound design, and Foley. I specialize in mixing and sound design for audiovisual content (TV series, documentaries, audiobooks) and am currently transitioning to interactive audio and video game sound design, leveraging a strong technical background in telecommunications and a passion for storytelling through sound. I enjoy collaborating with directors and producers to achieve creative visions and delivering high-quality audio under tight deadlines. In addition to my post-production work, I design immersive environmental audio, record Foley for character movement and object interactions, and work with adaptive and procedural audio in game contexts. I value rapid iteration and cross-functional teamwork to bring narratives to life through sound.

Available to hire

I’m Pablo Cela Bustamante, a sound designer and audio engineer with 3+ years of professional experience in post-production, sound design, and Foley. I specialize in mixing and sound design for audiovisual content (TV series, documentaries, audiobooks) and am currently transitioning to interactive audio and video game sound design, leveraging a strong technical background in telecommunications and a passion for storytelling through sound. I enjoy collaborating with directors and producers to achieve creative visions and delivering high-quality audio under tight deadlines.

In addition to my post-production work, I design immersive environmental audio, record Foley for character movement and object interactions, and work with adaptive and procedural audio in game contexts. I value rapid iteration and cross-functional teamwork to bring narratives to life through sound.

See more

Language

Spanish; Castilian
Fluent
English
Fluent
German
Beginner

Work Experience

Audio Post-Production Engineer at SBA Radical Sound
January 1, 2024 - Present
Working on high-profile audiovisual productions for major streaming platforms and national television. Sound Design and Foley for Prime Video docuseries (Vuelta del Número 1, Como no te voy a Querer). Mixed and designed sound for live TV productions (El Grand Prix del Verano, TVE; La Voz & LaVoz Kids, A3Media). Audiobook production for Planeta Audio: complete workflow including recording, editing, mixing, and sound design for titles such as Tokyo Blues, Saga Devil's Night, and Blue Jeans. Collaborated with directors and producers to achieve creative vision under tight deadlines. Managed multiple projects simultaneously while maintaining high quality standards. Skills transferable to games include creating immersive soundscapes and environmental audio, Foley performance for character movement and object interactions, and rapid iteration with feedback implementation.
Audiovisual Event Production Assistant at Abrumarte Producciones
January 1, 2022 - Present
Live event audio setup and mixing. Real-time problem-solving in high-pressure environments. Equipment management and technical coordination.
Post-Production Projects (Independent)
January 1, 2023 - January 1, 2025
Independent post-production projects including Elephant Families (Documentary, 2025): complete audio post-production including mixing, sound design, and Foley. By Fire (Short Film, 2023): complete audio post-production including mixing, sound design, and Foley.

Education

Master of Arts in Audio Production at University of Westminster
January 1, 2022 - January 1, 2023
Telecommunications Engineering at Universidad Autónoma de Madrid (U.A.M.)
January 1, 2016 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Telecommunications, Software & Internet