Hi, I'm Christopher Haynes, a dedicated sound designer and mixing engineer with a genuine passion for cultivating musical talent and crafting exceptional audio experiences. I enjoy collaborating closely with artists and teams to help projects reach their full potential. With years of hands-on experience, I aim to leverage my creative and technical skills to contribute meaningfully to the success of any musical project. I love working on sound design and mixing, especially in innovative audio environments like Dolby Atmos and 3D audio for video games. Leading a team and managing sound quality in the studio are also among my strengths. I’m always excited to take on new challenges and help artists bring their visions to life through outstanding audio.

Christopher Haynes

Hi, I'm Christopher Haynes, a dedicated sound designer and mixing engineer with a genuine passion for cultivating musical talent and crafting exceptional audio experiences. I enjoy collaborating closely with artists and teams to help projects reach their full potential. With years of hands-on experience, I aim to leverage my creative and technical skills to contribute meaningfully to the success of any musical project. I love working on sound design and mixing, especially in innovative audio environments like Dolby Atmos and 3D audio for video games. Leading a team and managing sound quality in the studio are also among my strengths. I’m always excited to take on new challenges and help artists bring their visions to life through outstanding audio.

Available to hire

Hi, I’m Christopher Haynes, a dedicated sound designer and mixing engineer with a genuine passion for cultivating musical talent and crafting exceptional audio experiences. I enjoy collaborating closely with artists and teams to help projects reach their full potential. With years of hands-on experience, I aim to leverage my creative and technical skills to contribute meaningfully to the success of any musical project.

I love working on sound design and mixing, especially in innovative audio environments like Dolby Atmos and 3D audio for video games. Leading a team and managing sound quality in the studio are also among my strengths. I’m always excited to take on new challenges and help artists bring their visions to life through outstanding audio.

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Experience Level

Expert
Expert
Expert

Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Sound Engineer, Assistant A&R at Warner Music Group
November 30, 2023 - July 29, 2025
Collaborated with sound engineers to mix and master audio recordings for studio projects. Assisted A&R in setting up and operating studio sessions for reference track recordings used in pitching. Recorded, mixed, and mastered chart-topping tracks for the label and sub-labels. Managed sending, receiving, and organizing Pro Tools sessions.
Senior Sound Designer at Miyagi Mix L.L.C
March 1, 2018 - Present
Mixed and prepared audio clips in Wwise, Dolby Atmos & Sony 3D Audio for EA Games Command & Conquer: Ultimate Collection video game. Strategized with additional sound designers on final audio clips. Used Microsoft Excel, Word & Spreadsheets for miscellaneous tasks over time. Led a team of 13 employees working with Nuendo, Reaper & Pro Tools to deliver AAA game quality audio to the distributor.

Education

B.C.S at Colorado Heights University
January 1, 2013 - December 31, 2017

Qualifications

Certificate of Completion
January 1, 2014 - December 31, 2014

Industry Experience

Media & Entertainment, Gaming, Professional Services