I’m a VFX artist and video editor with experience across motion design, compositing, roto, and both 2D and 3D workflows. I’ve worked on a range of content, from long-form projects and documentaries to short-form social media edits, and I enjoy supporting production teams to deliver polished final output.
I’m also confident working through the full creative process—from offline editing and online finishing to tracking, masking, and advanced compositing in industry tools like After Effects and Nuke. I have hands-on experience with 3D motion in Blender (and basic workflows in Houdini and Cinema 4D), along with project and file management experience from freelance and volunteer roles.
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