Hi, I'm Jason Wong, a game and interactive developer with 2 years of professional experience building engaging applications with Unity. I enjoy turning ideas into solid gameplay mechanics and immersive experiences, and I love architecting complex, real-world interactive installations. My background includes developing games with a focus on solid gameplay mechanics, as well as architecting complex, real-world interactive installations. I have hands-on experience integrating software with physical hardware (Kinect, Canon SDK, webcams), implementing real-time networking (Socket.IO), and delivering reliable products for public-facing environments.

Jason Wong

Hi, I'm Jason Wong, a game and interactive developer with 2 years of professional experience building engaging applications with Unity. I enjoy turning ideas into solid gameplay mechanics and immersive experiences, and I love architecting complex, real-world interactive installations. My background includes developing games with a focus on solid gameplay mechanics, as well as architecting complex, real-world interactive installations. I have hands-on experience integrating software with physical hardware (Kinect, Canon SDK, webcams), implementing real-time networking (Socket.IO), and delivering reliable products for public-facing environments.

Available to hire

Hi, I’m Jason Wong, a game and interactive developer with 2 years of professional experience building engaging applications with Unity. I enjoy turning ideas into solid gameplay mechanics and immersive experiences, and I love architecting complex, real-world interactive installations.

My background includes developing games with a focus on solid gameplay mechanics, as well as architecting complex, real-world interactive installations. I have hands-on experience integrating software with physical hardware (Kinect, Canon SDK, webcams), implementing real-time networking (Socket.IO), and delivering reliable products for public-facing environments.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Malay
Beginner

Work Experience

Game & Interactive Developer at Skills Frame Motion Studio Sdn. Bhd.
November 20, 2023 - Present
Developed game and interactive applications using Unity; designed gameplay mechanics; integrated hardware (Kinect, Canon SDK, webcams); implemented real-time networking (Socket.IO) and delivered reliable products for public-facing environments. Created data-driven gameplay systems with Scriptable Objects/JSON, and conducted R&D on rendering techniques (360° dome projection in HDRP) to optimize production pipelines.

Education

Bachelor of Science in Software Engineering at Asia Pacific University (APU)
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate