Available to hire
Graduate Web Developer and Software Engineer with a Bachelor of Digital Media and hands-on experience across responsive web design, software development, browser-based game development, UI/UX, and machine learning. Skilled in HTML, CSS, JavaScript, React, Java, C#, and Python, with strong Git/GitHub version control habits and a focus on testing, troubleshooting, and improving usability.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
Personal Portfolio Website Developer (Project) at Personal Project
January 1, 2026 - PresentDeveloped a responsive portfolio website from scratch to showcase 6 software development projects and technical capabilities for graduate and professional applications. Created UI/UX wireframes in Figma and translated designs into responsive layouts for desktop, tablet, and mobile. Implemented interactive UI elements including scroll-triggered animations, hover effects, custom cursor interactions, transitions, and a carousel. Managed version history with Git and GitHub across multiple commits, and built a scalable and maintainable structure to support ongoing expansion as new projects are completed.
Machine Learning Developer (Project) at CQUniversity
July 1, 2025 - August 31, 2025Built supervised machine learning models using Python and scikit-learn to predict vehicle horsepower and fuel type across 1,218 dataset records. Cleaned and prepared the dataset by resolving missing values, engineering features, and standardising categorical variables. Implemented Linear Regression and Random Forest, evaluating performance with R², MSE, Precision, Recall, and F1-score. Achieved R²=0.72 for horsepower prediction and 89% classification accuracy for fuel type. Analysed feature importance and addressed dataset bias/class imbalance by recommending class weighting and stratified sampling, applying responsible AI principles to improve reliability and generalisation.
WordPress/Divi Website Developer (Personal Project) at CQUniversity
July 1, 2023 - October 31, 2023Designed and developed a portfolio website using WordPress and the Divi builder to present university and software development projects. Created a personal brand identity including a logo in Adobe Illustrator and applied consistent branding across the site. Structured and presented 7 projects with an emphasis on recruiter-friendly accessibility. Implemented responsive layouts across desktop, tablet, and mobile. Configured a contact form and deployed the site from local development to a live hosting environment. Applied basic SEO practices to improve discoverability and content organisation.
Game Developer (Browser-based Game) at Cairns Regional Council
March 1, 2023 - October 31, 2023Delivered a pro bono browser-playable children’s game over a 12-week period as part of a multidisciplinary team using Scrum. Contributed to sprint planning, milestone definition, and task allocation to support on-time delivery. Designed and analysed a stakeholder feedback survey to refine requirements throughout development. Produced project governance and planning documents (e.g., project definition and status reports). Participated in design workshops and client check-ins to align gameplay and branding needs. Developed the game using Unity (C#) and WebGL and provided a maintainable final solution that was formally accepted by the client.
Head Barista at Hartley’s Crocodile Adventures
February 1, 2023 - October 31, 2022Provided customer service and handled day-to-day café operations in a fast-paced environment, supporting sales, service quality, and customer satisfaction.
Ruff Day Out - 2D Unity Game Developer (University Project) at CQUniversity
March 1, 2022 - October 31, 2022Designed and developed an original 2D platformer prototype in Unity using C#, progressing it into a collaborative game initiative. Led visual design, level layout, UI implementation, and gameplay presentation. Built core systems including player progression, collectibles, health and energy mechanics, enemy encounters, and boss battles. Completed playtesting and iterative debugging cycles, incorporating user feedback to improve stability and gameplay quality. Produced technical and design documents covering mechanics and system architecture to support team collaboration. Integrated movement, combat, health, and enemy AI into a documented codebase and refined balancing through iterative testing to deliver a fully playable experience.
Shop Assistant at Mossman Bakery
December 1, 2021 - July 31, 2022Supported retail operations, customer service, and daily store tasks in a food service environment.
Food and Beverage Attendant at Harrison’s Restaurant
December 1, 2020 - July 31, 2021Assisted in food and beverage service, contributing to customer experience and operational support in a restaurant setting.
Education
Bachelor of Digital Media at CQUniversity
January 1, 2021 - December 31, 2025Qualifications
Industry Experience
Software & Internet, Gaming, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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