Sound Designer, Immersive Mixer, Producer and educator with 30+ years of experience in audio post and music. I’m equally comfortable sound designing and mixing for moving picture, while also producing and mixing music across immersive formats. I’m currently completing my Wwise Certification to expand into interactive sound design for video games and VR, and I enjoy building sound systems and workflows that serve story, pacing, and emotional impact.

Clay Wells Holley

Sound Designer, Immersive Mixer, Producer and educator with 30+ years of experience in audio post and music. I’m equally comfortable sound designing and mixing for moving picture, while also producing and mixing music across immersive formats. I’m currently completing my Wwise Certification to expand into interactive sound design for video games and VR, and I enjoy building sound systems and workflows that serve story, pacing, and emotional impact.

Available to hire

Sound Designer, Immersive Mixer, Producer and educator with 30+ years of experience in audio post and music. I’m equally comfortable sound designing and mixing for moving picture, while also producing and mixing music across immersive formats.

I’m currently completing my Wwise Certification to expand into interactive sound design for video games and VR, and I enjoy building sound systems and workflows that serve story, pacing, and emotional impact.

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Work Experience

Sound Designer (Contract) at Meta (Magnit Global)
January 1, 2026 - Present
Responsible for creation of high-quality sound assets for immersive audio media experiences. Includes work related to multimodal AI model training.
Adjunct Professor at School of Visual Arts (SVA), NYC
January 1, 2002 - Present
Adjunct professor teaching Sound and Vision and Advanced Sound in the Computer Animation and VFX and BFA Film departments. Developed syllabuses and course schedules aligned to classroom learning objectives. Courses teach audio fundamentals, sound design and editing using industry-standard DAW Pro Tools for live action and animation.
Sound Designer, Immersive Mixer, Producer and Educator at Record Audio Post (Owner)
January 1, 1997 - Present
Sound designer for live action, animation, VR and multi-media using digital and organic tools. Capable of mixing from 2.0 through 7.1.4 Dolby Atmos immersive formats. Fluent in analog and digital recording techniques, with experience in vocal production and ADR workflows. Skilled in studio design, installation, setup, and maintenance. Applies strong story structure and pacing knowledge to audio decisions. Also supports ongoing audio post and production work for immersive experiences.

Education

Bachelor of Arts (Philosophy) at Arizona State University
January 1, 1994 - June 1, 1998

Qualifications

Wwise Certification (in progress - interactive sound design for VR/video games)
January 11, 2030 - August 5, 2026
3X RIAA Certified Platinum
January 11, 2030 - August 5, 2026
2X BPA Certified Gold
January 11, 2030 - August 5, 2026

Industry Experience

Media & Entertainment, Education