Black Mesa

Chon Kemp
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  • Project creator

Black Mesa is a fan reimagining of Half-Life, developed by Crowbar Collective. It updates the original with improved visuals, expanded environments, gameplay refinements, and a complete reworking of the Xen chapters.

I worked on Black Mesa across multiple stages of development, first as a Level Designer and later as Lead Level Designer for Xen. My contributions include: two multiplayer maps, multiple levels across the Xen chapters, and a broad range of improvements and bug fixes for the earlier Earthbound sections as part of the Definitive Edition update.

Alongside level design, I contributed heavily to iteration and polish across the project, helping refine and support the overall player experience. I also served as Community Manager for several years before that became a dedicated role.