User-centered product designer with experience shaping intuitive, data-rich interfaces across healthcare, education, and immersive platforms. Skilled in turning complex data into actionable insights through UX research, interaction design, and system thinking. Passionate about accessible, inclusive design that aligns user needs with business strategy to improve decision-making and user satisfaction.

Christian Hadjigeorgiou

User-centered product designer with experience shaping intuitive, data-rich interfaces across healthcare, education, and immersive platforms. Skilled in turning complex data into actionable insights through UX research, interaction design, and system thinking. Passionate about accessible, inclusive design that aligns user needs with business strategy to improve decision-making and user satisfaction.

Available to hire

User-centered product designer with experience shaping intuitive, data-rich interfaces across healthcare, education, and immersive platforms. Skilled in turning complex data into actionable insights through UX research, interaction design, and system thinking. Passionate about accessible, inclusive design that aligns user needs with business strategy to improve decision-making and user satisfaction.

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Work Experience

Product Designer at Embodied Labs
April 1, 2024 - June 1, 2025
Led design for a VR-based healthcare SaaS platform supporting 7,500+ users across clinician, caregiver, and patient roles. Defined user flows, wireframes, and prototypes balancing business requirements, accessibility, and ease of use. Partnered with developers in fast-paced sprints, ensuring smooth handoff and rapid iteration cycles. Conducted lightweight usability testing and applied findings to improve onboarding and workflow clarity. Conducted nationwide user testing, integrating user and stakeholder feedback into iterative design improvements for features such as navigation and learner management. Built and maintained component libraries, evolving the system based on user feedback and internal scaling needs.
XR Technical Artist at Freelance/Self-Employed
June 1, 2022 - March 1, 2024
Employed across multiple live production projects, contributing to Emmy-winning interactive broadcast design (Nickelodeon Super Bowl) by creating responsive interfaces and interactive overlays in real-time production environments. Partnered with cross-functional teams to phase features, build design documentation, and guide smooth developer handoff. Iterated rapidly from sketch to high-fidelity design in data-rich and feedback-heavy environments.
Unreal Artist at Silver Spoon Animation
November 1, 2021 - June 1, 2022
Designed real-time visuals and experience flows for global esports and branded events, working closely with developers and UX leads to ensure visual clarity across platforms. Supported ongoing design operations and testing in fast-paced, feedback-heavy production environments.

Education

Master’s Degree in Integrated Digital Media at New York University Tandon School of Engineering
January 11, 2030 - May 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Healthcare, Media & Entertainment, Education, Software & Internet, Professional Services