Hi, I'm Christopher Mansing, a concept artist and illustrator dedicated to turning bold ideas into production-ready visuals for games and animation. I blend traditional sketching with digital rendering, focusing on color, composition, and storytelling to create mood boards, characters, props, and environments that feel alive. I’ve collaborated with art directors, designers, and narrative leads in remote and freelance settings to refine concepts under tight deadlines. I’m comfortable across 2D and 3D pipelines, from mood sheets and character turnarounds to prop schematics and texture painting, always aiming to align visuals with the project’s vision and production needs.

Christopher Mansing

Hi, I'm Christopher Mansing, a concept artist and illustrator dedicated to turning bold ideas into production-ready visuals for games and animation. I blend traditional sketching with digital rendering, focusing on color, composition, and storytelling to create mood boards, characters, props, and environments that feel alive. I’ve collaborated with art directors, designers, and narrative leads in remote and freelance settings to refine concepts under tight deadlines. I’m comfortable across 2D and 3D pipelines, from mood sheets and character turnarounds to prop schematics and texture painting, always aiming to align visuals with the project’s vision and production needs.

Available to hire

Hi, I’m Christopher Mansing, a concept artist and illustrator dedicated to turning bold ideas into production-ready visuals for games and animation. I blend traditional sketching with digital rendering, focusing on color, composition, and storytelling to create mood boards, characters, props, and environments that feel alive.

I’ve collaborated with art directors, designers, and narrative leads in remote and freelance settings to refine concepts under tight deadlines. I’m comfortable across 2D and 3D pipelines, from mood sheets and character turnarounds to prop schematics and texture painting, always aiming to align visuals with the project’s vision and production needs.

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Language

English
Fluent

Work Experience

Concept Artist at Razor Edge Games, LLC
January 1, 2023 - September 28, 2025
Interacted with cross-functional teams including art directors, game designers, and narrative leads to generate and refine visual concepts for characters, environments, and assets. Created mood boards, reference sheets, character paintings, and prop schematics; iterated concepts based on feedback to align with the game's vision.
Illustrator at Freelance
January 1, 2017 - Present
Developed and illustrated creative visual concepts for numerous projects, adhering to clients’ briefs. Managed timelines to deliver high-quality illustrations. Created fantasy character sheets, weapons, emblems, and assets for roles such as games, books, and animation.

Education

Bachelor of Fine Arts (BFA) in Illustration, Concept Art for Games & Animation at Savannah College of Art & Design
January 11, 2030 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services