Hi, I’m Christine Lam—Montreal-based Game Artist and UI/UX Designer who loves crafting engaging, intuitive interfaces and playful experiences. I enjoy turning ideas into visuals and interactions that educate and delight users, with a strong focus on UX and accessible design. I thrive in collaborative teams and enjoy blending 2D/3D animation, motion graphics, and UI work to bring ideas to life. I’m actively seeking opportunities in Toronto and plan to relocate in summer 2026, aiming to contribute to game design, interactive media, and brand-driven design projects. When I’m not designing, I enjoy digital illustration, photography, and exploring new techniques in motion and 3D.

Christine Lam

Hi, I’m Christine Lam—Montreal-based Game Artist and UI/UX Designer who loves crafting engaging, intuitive interfaces and playful experiences. I enjoy turning ideas into visuals and interactions that educate and delight users, with a strong focus on UX and accessible design. I thrive in collaborative teams and enjoy blending 2D/3D animation, motion graphics, and UI work to bring ideas to life. I’m actively seeking opportunities in Toronto and plan to relocate in summer 2026, aiming to contribute to game design, interactive media, and brand-driven design projects. When I’m not designing, I enjoy digital illustration, photography, and exploring new techniques in motion and 3D.

Available to hire

Hi, I’m Christine Lam—Montreal-based Game Artist and UI/UX Designer who loves crafting engaging, intuitive interfaces and playful experiences. I enjoy turning ideas into visuals and interactions that educate and delight users, with a strong focus on UX and accessible design. I thrive in collaborative teams and enjoy blending 2D/3D animation, motion graphics, and UI work to bring ideas to life.

I’m actively seeking opportunities in Toronto and plan to relocate in summer 2026, aiming to contribute to game design, interactive media, and brand-driven design projects. When I’m not designing, I enjoy digital illustration, photography, and exploring new techniques in motion and 3D.

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Language

French
Fluent
English
Advanced

Work Experience

Marketing Graphic & Web Designer at Hotello
May 1, 2022 - April 30, 2023
May 2022 - April 2023: Maintain consistent branding across all marketing channels. Design and produce content for social media and newsletters. Develop promotional materials such as stickers, banners, and brochures. Create video montages, motion graphics, GIFs, and animations. Develop and present visual content mockups. Manage and update website content using WordPress.
Game Artist & UI/UX Designer at Edoki Academy
May 1, 2023 - Present
May 2023 - Present: Design interfaces and gameplay with a strong emphasis on user experience. Conduct user playtesting sessions specifically for games, gathering actionable insights. Develop gameplay elements in Unity that are engaging and educational, ensuring intuitive UI/UX. Create 2D and 3D animations that enhance interactivity and learning in games.

Education

Bachelor of Fine Arts in Design at Concordia University
January 1, 2017 - December 31, 2021
Diploma of College Studies (DEC) at Collège de Bois-de-Boulogne
January 1, 2015 - December 31, 2017
High School Diploma at Académie de Roberval
January 1, 2009 - December 31, 2014
Grant - Certificate of Excellence in Plastic Art at Académie de Roberval
January 1, 2014 - December 31, 2014

Qualifications

Google UX Design Specialization
December 1, 2022 - November 1, 2023
Certificate of Excellence in Plastic Art
January 1, 2014 - December 31, 2014

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services