I’m Srinivas Chellaboina, a software engineer with a Master’s in Computer Science from Boston University. I specialize in augmented reality, computer vision, and AI, and I love building real-time AR/VR experiences and optimizing rendering pipelines for smooth, immersive interactions.
Currently at Fraunhofer USA Center for Manufacturing Innovation, I develop AR applications for Hololens 2, map virtual models to real-world structures, and craft engine-level systems in Unity/C++. I also create performant C++ modules for real-time simulations and contribute to energy retrofit visualization. I enjoy collaborating across teams to solve challenging problems and am excited to bring my research background and hands-on experience to a software engineering role in realtime engine tech and AR/VR development.
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