I’m Clara Candia, a versatile 2D/3D game artist and designer with 4+ years of experience shaping visual identities for indie games. I specialize in character design, UI art, and 3D modeling, and I take pride in maintaining a cohesive visual style across all project stages.
I’m comfortable wearing multiple hats in small teams, from concept art to art direction. In my recent roles at Starpixel in Singapore, I led visual direction and hands-on art production, designed characters and UI, and collaborated closely with developers to adapt visuals to gameplay and technical constraints in Unity. I also enjoy mentoring teammates and translating gameplay ideas into expressive visuals. Based in Paraná, Brazil, I’m eager to contribute to ambitious indie titles.
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