I am a creative and production-oriented 2D Concept Artist with over 9 years of experience in video games and animation. With a background in Architecture and Art Direction, I bring strong composition, perspective, and visual storytelling skills to my work. I enjoy collaborating within multidisciplinary teams and adapting to established visual styles. I have contributed to various projects where I developed characters, environments, and key visuals for both in-game production and marketing materials. My goal is to join a creative team where I can utilize my artistic fundamentals and production experience to make an impact.

Claudia Antonelli

I am a creative and production-oriented 2D Concept Artist with over 9 years of experience in video games and animation. With a background in Architecture and Art Direction, I bring strong composition, perspective, and visual storytelling skills to my work. I enjoy collaborating within multidisciplinary teams and adapting to established visual styles. I have contributed to various projects where I developed characters, environments, and key visuals for both in-game production and marketing materials. My goal is to join a creative team where I can utilize my artistic fundamentals and production experience to make an impact.

Available to hire

I am a creative and production-oriented 2D Concept Artist with over 9 years of experience in video games and animation. With a background in Architecture and Art Direction, I bring strong composition, perspective, and visual storytelling skills to my work. I enjoy collaborating within multidisciplinary teams and adapting to established visual styles.

I have contributed to various projects where I developed characters, environments, and key visuals for both in-game production and marketing materials. My goal is to join a creative team where I can utilize my artistic fundamentals and production experience to make an impact.

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Language

English
Fluent
Italian
Fluent

Work Experience

Concept Artist - Character Artist at Offroad Games
January 1, 2026 - Present
Creating new character designs and high-quality game art for the mobile game Chrome Valley Customs.
Concept Artist- Character Artist at Offroad Games
January 1, 2026 - Present
Currently creating new character designs and high-quality game art for the mobile game Chrome Valley Customs.
Game Artist at Moon Active
February 1, 2025 - April 9, 2025
Developed game art assets and visuals for a mobile game, collaborating with cross-functional teams to iterate on style and UI integration.
Game Artist at Moon Active
March 1, 2023 - February 1, 2025
Created game art assets and visuals for Moon Active's London-based projects, collaborating with design and art teams to deliver polished visuals.
Concept Artist at Sun Creature
February 1, 2023 - February 1, 2023
Designed and refined social media illustrations for a Brawl Stars project; produced background and character designs, contributing to overall visual direction.
Concept Artist at Sun Creature
January 1, 2022 - February 1, 2023
Designed and refined social media illustrations for a Brawl Stars project; produced background and character designs.
Background Artist / Moment Painter at Nexus Studios
April 1, 2021 - May 1, 2021
Background artist and moment painter for an animated short movie for children.
2D Concept Artist at Nexus Studios
February 1, 2021 - February 1, 2021
Created 2D concept art assets for animated project, focusing on character and environment exploration.
Background Artist and Moment Painter at Nexus Studios
February 1, 2021 - February 1, 2021
Background artistry and moment painting for an animated short movie for children; contributed to mood, color, and scene composition.
Concept Artist / Background Artist at Nexus Studios
January 1, 2021 - December 31, 2021
Developed environment concepts and key moment paintings while supporting storytelling through lighting, composition, and color.
Game Artist at Gamesys
November 1, 2020 - November 1, 2020
Concept art and asset development for social/mobile titles; collaborated with design and animation teams to refine visuals.
Freelance Concept Artist at Prime Focus
September 1, 2019 - September 1, 2019
Freelance concept artist for a pitch for an animated movie; responsibilities included environment and mood exploration.
Background Artist at Yamination Studios
June 1, 2019 - June 1, 2019
Background artist on animated series for Netflix; project NDA and in-development status.
Game Artist / Concept Artist at Gamesys
October 1, 2018 - November 30, 2020
Designed characters and environments for production, adhering to strict production deadlines.
Concept Artist at Gamesys
October 1, 2018 - November 1, 2020
Concept artist for a range of live-service and social casino games; created character and environment concepts and contributed to visual development.
Background Designer / Props Designer / Visual Development at Scruffy Dog LTD
August 1, 2018 - August 1, 2018
Created background designs, props, and visual development for museum exhibits and entertainment projects.
Background Designer / Visual Development Artist at Yamination Studios
January 1, 2018 - December 31, 2019
Designed environments and props for an animated series (Netflix project – NDA), collaborating with animation teams.
Background Artist at Yamination Studios
January 1, 2018 - June 1, 2019
Background artist on animated series for Netflix, NDA project.
Background Designer at Yamination Studios
January 1, 2018 - June 1, 2019
Background artist on an animated series for Netflix; project is in development and NDA applies.
Background Designer / Prop Designer / Visual Development at Scruffy Dog LTD
March 1, 2017 - August 1, 2018
Background designer, props designer, and visual development work for various projects.
Background Designer / Props Designer / Visual Development at Scruffy Dog LTD
March 1, 2017 - August 1, 2018
Background designer, props designer and visual development for various projects, including museum exhibits.
Concept Artist at Guerrilla
February 1, 2017 - February 1, 2017
Designed 4 main characters and explored them through sketches, gesture poses and color studies for a short movie project.
Character Designer at Guerrilla
November 1, 2016 - February 1, 2017
Designed 4 main characters, explored them through sketches, gesture poses and color exploration.
Concept Artist at Guerrilla
November 1, 2016 - February 1, 2017
Designed four main characters and explored them through sketches, gesture poses and color tests.
Concept Artist at Idea Academy in collaboration with Anthony Cristov
November 1, 2016 - November 1, 2016
Designed characters, environments and moment paintings under guidance of the Art Director, during initial exploration phase.
Character Designer at Idea Academy in collaboration with Anthony Cristov
March 1, 2016 - November 1, 2016
Designed characters, environments and moment paintings under Art Director guidance.
Concept Artist at Idea Academy / Anthony Cristov
March 1, 2016 - November 1, 2016
Main role was to design characters, environments and moment paintings, under guidance of the Art Director, through a first phase of exploration.
2D Concept Artist at Se-ma-for
March 1, 2016 - March 1, 2016
Worked as a 2D concept artist for a stop-motion film; designed characters and environments, sketched mood color boards, coordinated with global team.
2D Concept Artist at Se-ma-for
December 1, 2015 - March 1, 2016
Background and character concept art for a stop-motion film; mood color boards and coordination.

Education

Bachelor's in Architecture / Art Direction at University of Architecture "Roma Tre", Rome, Italy
September 1, 2010 - March 1, 2014
Master in Art Direction at Idea Academy of Rome, Rome
September 1, 2010 - March 1, 2014
Bachelor's in Architecture / Art Direction at University of Architecture Roma Tre
September 1, 2010 - March 1, 2014
Master in Art Direction at Idea Academy of Rome
January 11, 2030 - January 20, 2026
Master in Art Direction at Idea Academy of Rome
September 1, 2010 - March 1, 2014
Bachelor's in Architecture / Art Direction at University of Architecture "Roma Tre"
January 11, 2030 - January 20, 2026
Bachelor's in Architecture / Art Direction at University of Architecture 'Roma Tre', Rome, Italy
September 1, 2010 - March 1, 2014
Master in Art Direction at Idea Academy of Rome
September 1, 2010 - March 1, 2014
Bachelor's Degree in Architecture at University of Architecture 'Roma Tre'
January 1, 2013 - January 1, 2016
Master in Art Direction at Idea Academy
January 1, 2016 - January 1, 2018
Bachelor's Degree in Architecture at University of Architecture 'Roma Tre'
January 1, 2001 - January 1, 2006
Master in Art Direction at Idea Academy
January 1, 2007 - January 1, 2008
Bachelor's Degree in Architecture at University of Architecture 'Roma Tre'
January 1, 2010 - January 1, 2013
Master in Art Direction at Idea Academy
January 1, 2014 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet