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Connor R. McCloskey

Available to hire

Hi, I’m Connor R. McCloskey, a multidisciplinary designer and writer focused on crafting immersive interactive experiences at the intersection of story and technology.

About

Hi, I’m Connor R. McCloskey, a multidisciplinary designer and writer focused on crafting immersive interactive experiences at the intersection of story and technology. I help shape ambitious games and experiences as Creative Director, Technical Designer, and Narrative Designer, most recently guiding Desert Bird at Evil Pear Productions from concept through production.

With roles spanning Disney Imagineering, Dramatic Labs, and independent studios, I’ve led design and narrative efforts across Unity, Unreal, and Godot, built in-editor tools for rapid iteration, and written compelling interactive narratives. I’m passionate about collaborative creation, mentorship, and delivering emotionally engaging gameplay.

  • 6 years' experience
  • Joined February 2026

Industry experience

  • Gaming
  • Media & Entertainment

Work experience· 6 roles

Technical Designer · Dramatic LabsFeb 2024 – Aug 2025 · 1 yr 7 mos

Designed and implemented gameplay for Nintendo Switch and mobile platforms using proprietary narrative engines as well as Lua, Godot, and Unreal. Built in-editor tools for scripting gameplay, bug reporting, and rapid feature iteration across engines.

Technical Narrative Designer · Walt Disney ImagineeringSep 2023 – Dec 2023 · 4 mos

Designed and implemented narrative gameplay using proprietary toolsets, wrote design documentation, and championed narrative needs across development teams. Focused on R&D immersive entertainment projects.

Creative Director | Technical Designer | Narrative Designer · Evil Pear ProductionsJun 2023 – Present · 3 yrs 6 mos

Indie studio where I serve as Creative Director, Technical Designer, and Narrative Designer, overseeing concept-to-shipment work on Desert Bird, an Unreal Engine 5 narrative-driven roguelite. I shape vision, drive systems, and refine storytelling across gameplay, UI, and experience design.

Narrative Designer & Writer · Bolder Games | Walt Disney ImagineeringMar 2021 – May 2023 · 2 yrs 3 mos
Lead Technical Designer · Bolder Games | Walt Disney ImagineeringMar 2021 – May 2023 · 2 yrs 3 mos
Writer · MegaZebraNov 2018 – Mar 2020 · 1 yr 5 mos

Education

Bachelor of Arts in English (Creative Writing) · University of Colorado2013 – 2017
Associate of Applied Science in Game Development · Red Rocks Community College2020 – 2021

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