Composer, sound designer and audio post-production specialist working across film, television, animation, games and interactive media, with experience in thematic scoring, sound design, adaptive music and complete audio production. Creates distinctive sonic worlds that support narrative, emotion, pacing and audience experience.
Experienced in linear and interactive audio workflows, from composing, editing and mixing music, dialogue, Foley and SFX for visual media to implementing adaptive audio systems in FMOD using vertical layering and horizontal sequencing. Combines orchestral writing with virtual instruments, synthesis and sound design, with a strong focus on the relationship between music, sound and storytelling.
Skilled in sourcing, recording, editing and managing audio assets, building cohesive soundscapes and delivering polished mixes that complement the visual narrative—whether for a cinematic production, animation or interactive experience.
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