Independent, avid game developer under Cook7039 and Cook7039 Games creating horror, simulation, adventure, text, and action-based video game software. Open to contract, part-time, or other opportunities,
All past, current, and future self-made work is available for viewing on various social media and on Cook7039 Games website.
All software is made within Windows, Unity, Visual Studio, various Office suites, Blender, and GIMP. Audio is either sourced from personal recordings or by using online instrument software.
All works are trademarks of their respective companies and developers.
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SoulHell was the attempt at creating a 3D horror game featuring sound and sight detection by NPC to spot and chase the Player as they move throughout levels centered around the idea of being trapped inside one’s head by an entity
SoulHell Description:
Horror-themed mental prison game, following Jackson throughout his personal conquest.
Jackson has been thrust into his own personal nightmare, directly influenced by his mind and ScreenFace Man.
SoulHell Link:
SickEYE was the first actual released title regarding video game development under Cook7039 Games. With many designed, developed, and tested beforehand, SickEYE was the only title that felt complete enough yet small-scale to push out while focusing on other income.
SickEYE description:
With a wave-based spawn system and player collectibles, SickEYE has you covered for a new Shoot’em Up style of game! Each wave gets progressively harder with more enemies to fight at once.
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