Independent, avid game developer under Cook7039 and Cook7039 Games creating horror, simulation, adventure, text, and action-based video game software. Open to contract, part-time, or other opportunities, All past, current, and future self-made work is available for viewing on various social media and on Cook7039 Games website. All software is made within Windows, Unity, Visual Studio, various Office suites, Blender, and GIMP. Audio is either sourced from personal recordings or by using online instrument software. All works are trademarks of their respective companies and developers.

James Cook

Independent, avid game developer under Cook7039 and Cook7039 Games creating horror, simulation, adventure, text, and action-based video game software. Open to contract, part-time, or other opportunities, All past, current, and future self-made work is available for viewing on various social media and on Cook7039 Games website. All software is made within Windows, Unity, Visual Studio, various Office suites, Blender, and GIMP. Audio is either sourced from personal recordings or by using online instrument software. All works are trademarks of their respective companies and developers.

Available to hire

Independent, avid game developer under Cook7039 and Cook7039 Games creating horror, simulation, adventure, text, and action-based video game software. Open to contract, part-time, or other opportunities,

All past, current, and future self-made work is available for viewing on various social media and on Cook7039 Games website.

All software is made within Windows, Unity, Visual Studio, various Office suites, Blender, and GIMP. Audio is either sourced from personal recordings or by using online instrument software.

All works are trademarks of their respective companies and developers.

See more

Experience Level

Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent

Work Experience

Hobbyist Car Body Man at Neighbor
August 1, 2022 - Present
Helped a neighbor with a body shop; performed sanding, minor painting, and dismantling/reassembly of vehicles using new, like-new, and aftermarket parts.
Hobbyist Computer Technician/Reseller at Myself
January 1, 2019 - Present
Bought, repaired, and resold broken and used electronics; gained experience in online advertising and sales.
Hobbyist Game Developer at Myself
January 1, 2017 - Present
Programming with Unity and Visual Studio; created Reality Drive and HellLand series, focusing on gameplay, simulation, and world-building.
Hobbyist Website Developer at Myself
January 9, 2017 - Present
Built simple HTML/CSS websites using Wix and a private home server; explored in-house hosting and portfolio hosting.

Education

Diploma/Certificate in Coding, App, And Game Design at Wyoming County Career & Technical Center
September 1, 2019 - June 1, 2020
High School Diploma at Wyoming County East High School
August 1, 2016 - June 1, 2020

Qualifications

Coding, App, Game Design
June 1, 2020 - December 23, 2025

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment
    paper SoulHell - Horror-Themed Mental Prison 3D Game

    SoulHell was the attempt at creating a 3D horror game featuring sound and sight detection by NPC to spot and chase the Player as they move throughout levels centered around the idea of being trapped inside one’s head by an entity

    SoulHell Description:

    Horror-themed mental prison game, following Jackson throughout his personal conquest.

    Jackson has been thrust into his own personal nightmare, directly influenced by his mind and ScreenFace Man.

    SoulHell Link:

    https://www.twine.net/signin

    paper SickEYE - Shoot-em Up 3D Game

    SickEYE was the first actual released title regarding video game development under Cook7039 Games. With many designed, developed, and tested beforehand, SickEYE was the only title that felt complete enough yet small-scale to push out while focusing on other income.

    SickEYE description:

    With a wave-based spawn system and player collectibles, SickEYE has you covered for a new Shoot’em Up style of game! Each wave gets progressively harder with more enemies to fight at once.

    Link:

    https://www.twine.net/signin