Corey Barba

Work Experience

Art Director at Sketchy
April 1, 2021 - Present
Lead visual development and art direction for narrative-driven educational content; defined visual tone and style; mentored artists; streamlined art pipelines and cross-department collaboration.
Visual Development Artist at DreamWorks Animation
May 1, 2018 - December 1, 2021
Contributed to visual development across characters, props, and color styling for series including Trolls Topia, Archibald’s Next Big Thing, and Captain Underpants; produced exploratory and production-support artwork to inform story and world-building; supported downstream departments with clear design intent; created physical assets for mixed-media sequences.
Freelance Character Designer at Nickelodeon Animation
July 1, 2020 - January 1, 2021
Developed character designs and turnaround expanding established visual style while maintaining on-model consistency; created expressive poses and variations to support story, performance, and production needs; collaborated with production teams to ensure designs translated clearly to animation.
Senior Artist at Zynga Games
September 1, 2011 - June 1, 2016
Designed characters, environments, and assets for stylized game worlds including FarmVille, Bubble Safari, and Ninja Kingdom; contributed to cinematic storyboards and visual direction for in-game narratives; partnered with outsourced teams to maintain visual consistency and quality.
Freelance Illustrator and Cartoonist at Self-Employed
January 1, 1996 - Present
Create narrative-driven illustration and comics for major publishers including Scholastic, MAD Magazine, SpongeBob Comics, and Simpsons Comics; collaborated with editors and creative teams to deliver clear, engaging visual storytelling across styles and formats.
Illustrator & Cartoonist at Soft Bright Engine
January 1, 2018 - Present
Produced illustration, character design, animation, and visual development for publishing; contributed art assets to Scholastic titles (Captain Underpants, Dog Man, Goosebumps) and associated properties; wrote and illustrated comics for licensed properties; directed and animated a 4-minute original short film; designed characters, props and assets for toy companies.
Character Designer at Nickelodeon Animation
July 1, 2020 - January 31, 2021
Created character designs, expressions and poses for animated series Middlemost Post, Archibald’s Next Big Thing; maintained on-model consistency and supported storytelling and performances.
Art Director at Game Cloud Studios
December 1, 2016 - February 1, 2018
Sole art director for Tap and Field, a mobile game project; owned the full visual direction from concept through production, aligning art with gameplay and production goals.

Education

Illustration Program at American Academy of Art
January 11, 2030 - December 17, 2025

Qualifications

Figma Essential Training
January 11, 2030 - March 29, 2026

Industry Experience

Media & Entertainment, Education