I design characters, worlds, and visuals that actually work on screen. I’ve spent 10+ years creating for studios like DreamWorks Animation, Nickelodeon, and Zynga—but here, I’m your go-to artist for getting things done quickly, clearly, and with style. Need characters with personality? A visual style that holds together? Clean, production-ready art that won’t fall apart later? That’s what I do. You bring the idea. I’ll make it real—and make it look good.

Corey Barba

PRO

I design characters, worlds, and visuals that actually work on screen. I’ve spent 10+ years creating for studios like DreamWorks Animation, Nickelodeon, and Zynga—but here, I’m your go-to artist for getting things done quickly, clearly, and with style. Need characters with personality? A visual style that holds together? Clean, production-ready art that won’t fall apart later? That’s what I do. You bring the idea. I’ll make it real—and make it look good.

Available to hire

I design characters, worlds, and visuals that actually work on screen.

I’ve spent 10+ years creating for studios like DreamWorks Animation, Nickelodeon, and Zynga—but here, I’m your go-to artist for getting things done quickly, clearly, and with style.

Need characters with personality? A visual style that holds together? Clean, production-ready art that won’t fall apart later? That’s what I do.

You bring the idea. I’ll make it real—and make it look good.

See more

Language

English
Fluent

Work Experience

Visual Development Artist at DreamWorks Animation
May 1, 2018 - December 31, 2021
Contributed to visual development across multiple animated series, designing characters, environments, props, and assets for major DreamWorks brands including Trolls, Archibald's Next Big Thing, and Captain Underpants.
Art Director at Sketchy
April 1, 2021 - Present
Led visual development and art direction for large-scale medical education content, translating complex clinical concepts into clear 2D illustrations and animations used by tens of thousands of learners worldwide.
Illustrator & Cartoonist at Soft Bright Engine
January 1, 2018 - Present
Produced illustration, character design, animation, and visual development for publishing, animation, games, and education across major brands and independent projects.
Character Designer at Nickelodeon Animation
July 1, 2020 - January 31, 2021
Created character designs, expressions, and poses for the animated series Middlemost Post, supporting story and performance and ensuring on-model consistency across production.
Senior Artist at Zynga Games
September 1, 2011 - June 30, 2016
Designed characters, environments, and game assets for high-traffic mobile titles including FarmVille, Bubble Safari, and Ninja Kingdom, contributing to art systems and production pipelines.
Art Director at Game Cloud Studios
December 1, 2016 - February 28, 2018
Sole Art Director for Tap and Field, a mobile game project, owning the full visual and experiential direction from concept through production.
Art Director at GameCloud Studios
December 1, 2016 - February 1, 2018
Sole Art Director for Tap and Field, owning full visual and experiential direction from concept through production. Defined and executed all aspects of game art, including characters, environments, UI, animation, and overall style. Created core gameplay visuals and animations using Spine, ensuring clarity, responsiveness, and consistency across the experience. Collaborated closely with the producer and engineer to align visual direction with gameplay mechanics, technical constraints, and production goals. Established visual standards, workflows, and asset pipelines to support efficient iteration and scalability. Created expressive, character-driven designs that defined the tone and personality of the game.

Education

Add your educational history here.

Qualifications

Figma Essential Training
January 11, 2030 - April 26, 2026
Figma Essential Training
January 11, 2030 - May 3, 2026

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet
    uniE608 Strong Foods Animated Clip
    I designed and animated this short clip for an educational program, teaching kids about nutrition. video advert animator kids media animation explainervideo
    uniE621 Alien Toy Instruction - Personal Project
    Personal work in my experimental, asemic style. Digital artwork. surreal lowbrow art hand drawn graffitti
    uniE621 Fox DJ Character Design
    DJ Foxglove was a character used by a medical education tech company. I designed and illustrated this, as well as art directed. illustration character design education cartoon
    uniE621 Whale Ship Rainbow
    This was an illustration for the brand book of a medical education company. The concept was to picture one of their values- moving boldly into the future.
    uniE621 Jax Stacks - Key Art
    Key Art for an animation pitch deck. I created the concept, designed characters and illustrated everything, including this cover key art. cartoons animation character design concept art children's media pitch deck children's book illustration
    uniE621 Cover of SpongeBob Comics, #47
    I created this cover for SpongeBob Comics issue 47. I also wrote and drew a 10-page story inside. I photographed an actual frozen fish stick for this, and used the photos for the base of the fish stick caveman. kids comics kids lit children's books spongebob comics Licensed IP cartoon
    uniE621 Ghouloff- Animation Character Design
    Proposed animated show for kids, featuring monster kid characters. These are two of the main characters. character design cartoons animation design animation kids media